Dead Space (Aug 30, 2008 prototype): Difference between revisions
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Dead_Space-2008-08-30-Final_3_QA-Disc-Small.PNG|Disc front | Dead_Space-2008-08-30-Final_3_QA-Disc-Small.PNG|Disc front | ||
</gallery> | </gallery> | ||
==See also== | |||
* [http://redump.org/disc/59525/ Redump.org entry] | |||
{{Prototype Footer|{{Navbox prototype|Dead Space}}}} | {{Prototype Footer|{{Navbox prototype|Dead Space}}}} |
Revision as of 14:15, April 29, 2019
Dead Space (Aug 30, 2008 prototype) | ||||||||||||||||||||||||
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A debug-build prototype of Dead Space for the PlayStation 3 from 2008-08-30 (around the same time as the NTSC release build).
Notes
Accessing some of the debugging controls requires a second controller.
On Controller 1 or 2:
- L2 + R2 + Start = Debug Menu
On Controller 2:
- R3 = Toggle No-Clip Reposition Player Mode
- L3 = Toggle Debug Camera/Normal Camera
In Debug Camera Mode:
- Left Stick = Forward/Back, Strafe
- Right Stick = Pitch/Yaw
- Triangle, Cross = Up/Down
- L2, R2 = Roll Left/Right
- Hold L1 = Slower Camera Movement
- Hold R1 = Faster Camera Movement
- R3 = Bring Player to Camera + No-Clip Toggle
Screenshots
Origin
See also