Crash Bandicoot (May 11, 1996 prototype): Difference between revisions

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{{Tcrf link| Proto:Crash Bandicoot/May 11, 1996 build}}
{{Tcrf link| Proto:Crash Bandicoot/May 11, 1996 build}}


* The game cannot be saved onto memory card.
*An NTSC-U build, that seems to match the demo used at E3 1996.
* In the map screen, hold down '''L1 + L2 + R2 + Left''' and press '''R1''' to unlock all levels and receive all collectibles.
*The game cannot be saved onto memory card.
** However, this build is restricted to the first two islands.
*In the map screen, hold down '''L1 + L2 + R2 + Left''' and press '''R1''' to unlock all levels and receive all collectibles.
**However, this build is restricted to the first two islands.


==Origin==
==Origin==
Line 34: Line 35:


==See also==
==See also==
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]


{{Prototype Footer|{{Navbox prototype|Crash Bandicoot}}}}
{{Prototype Footer|{{Navbox prototype|Crash Bandicoot}}}}

Revision as of 00:21, May 4, 2021

Title Screen
Crash Bandicoot (May 11, 1996 prototype)
Build date May 11, 1996
Dump status Released
Dumped by psx-collectorspyrox959
Released by psx-collectorspyrox959
Origin CD-R
Game Crash Bandicoot
System PlayStation
Genre Action
Final build JP Oct 1, 1996
EU Sep 16, 1996
US Jul 31, 1996
Release date JP Dec 6, 1996
EU Nov 8, 1996
US Sep 9, 1996
Download Crash Bandicoot (May 11, 1996 prototype) (info)
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A prototype of Crash Bandicoot for the Sony PlayStation.

Notes

The Cutting Room Floor research
  • An NTSC-U build, that seems to match the demo used at E3 1996.
  • The game cannot be saved onto memory card.
  • In the map screen, hold down L1 + L2 + R2 + Left and press R1 to unlock all levels and receive all collectibles.
    • However, this build is restricted to the first two islands.

Origin

Acknowledgments

A huge thanks to psx-collector for providing a new dump, and giving the original disc scans containing this build.

See also