Crash Bandicoot (May 11, 1996 prototype): Difference between revisions

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{{Prototype
{{Prototype
|titlescreen=Crash Bandicoot (May 11, 1996 Prototype)-0000.png
|titlescreen=CB E3 DEMO.png
|builddate=May 11, 1996
|builddate=May 11, 1996
|buildname=E3
|status=Released
|status=Released
|dumper=spyrox959
|dumper=psx-collector, Bryan Vee
|releasedby=spyrox959
|releasedby=psx-collector, Bryan Vee
|origin_type=CD-R
|origin_type=CD-R
|origin_labels=CRASH BANDICOOT ev 5.14.96<br>CRASH BANDICOOT © 1996 NAUGHTY DOG V3.44<br>CRASH BANDICOOT 9601
|game=Crash Bandicoot
|game=Crash Bandicoot
|system=PlayStation
|system=PlayStation
|genre=Action
|genre=Platform
|final_builddate={{RegionDate|JP|Sep 11, 1996}} {{RegionDate|EU|Sep 16, 1996}} {{RegionDate|US|Jul 15, 1996}}
|final_builddate={{RegionDate|US|Jul 31, 1996}} {{RegionDate|EU|Sep 16, 1996}} {{RegionDate|JP|Oct 7, 1996}}
|release_date={{RegionDate|US|Sep 9, 1996}} {{RegionDate|EU|Nov 8, 1996}}
|release_date={{RegionDate|US|Sep 9, 1996}} {{RegionDate|EU|Nov 8, 1996}} {{RegionDate|JP|Dec 6, 1996}}
|unreleased=No
|unreleased=No
}}
}}
{{Download
{{Download
|file=Crash Bandicoot (May 11, 1996 prototype).rar
|file=Crash Bandicoot (May 11, 1996 prototype).7z
}}
}}
A prototype of Crash Bandicoot for the Sony PlayStation.
A prototype of Crash Bandicoot for the Sony PlayStation.
==Notes==
==Notes==
{{Tcrf link| Proto:Crash Bandicoot/May 11, 1996 build}}
{{Tcrf link| Proto:Crash Bandicoot/May 11th, 1996 build}}
This build originates from three different sources - a SCEA disc, a SCEE disc, and a bootleg copy with SCEI license. While all of them are identical content-wise, neither of them are perfect matches.
*An NTSC-U build, that seems to match the demo used at E3 1996.
*The game cannot be saved onto memory card.
*In the map screen, hold down '''L1 + L2 + R2 + Left''' and press '''R1''' to unlock all levels and receive all collectibles.
**However, this build is restricted to the first two islands.


==Origin==
<center><gallery mode="packed">
File:Crash (May 11, 1996 prototype) - Crash EU 51496.jpg|SCEA disc front.
File:Crash (May 11, 1996 prototype) - Crash Bandicoot v3.44.jpg|SCEE disc front.
File:Crash (May 11, 1996 prototype) - Bootleg Disc Copy.jpg|Disc front (bootleg).
File:Crash (May 11, 1996 prototype) - Bootleg Cover.png|Cover front (bootleg).
File:Crash (May 11, 1996 prototype) - Bootleg Disc.png|Disc front (bootleg).
File:Crash (May 11, 1996 prototype) - Bootleg Back Cover.png|Back cover (bootleg).
</gallery></center>
==Acknowledgments==
A huge thanks to psx-collector for providing the SCEA and SCEE dumps, and giving the original disc scans containing this build.
Bootleg images provided by Bryan Vee, and jj_ayda (via Reddit).
==See also==
*[https://tcrf.net/The_Cutting_Room_Floor The Cutting Room Floor]
*[https://www.reddit.com/r/e3expo/comments/k2g5pv/early_beta_disk_of_crash_bandicoot_or_crappy/ Reddit post about the bootleg copy of the game]
{{Prototype Footer|{{Navbox prototype|Crash Bandicoot}}}}
{{Prototype Footer|{{Navbox prototype|Crash Bandicoot}}}}

Latest revision as of 01:56, November 27, 2023

Title Screen
Crash Bandicoot (May 11, 1996 prototype)
Build date May 11, 1996
Build name E3
Dump status Released
Dumped by Bryan Veepsx-collector
Released by Bryan Veepsx-collector
Origin CD-R
Labels CRASH BANDICOOT ev 5.14.96
CRASH BANDICOOT © 1996 NAUGHTY DOG V3.44
CRASH BANDICOOT 9601
Game Crash Bandicoot
System PlayStation
Genre Platform
Final build US Jul 31, 1996
EU Sep 16, 1996
JP Oct 7, 1996
Release date US Sep 9, 1996
EU Nov 8, 1996
JP Dec 6, 1996
Download Crash Bandicoot (May 11, 1996 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Crash Bandicoot for the Sony PlayStation.

Notes

The Cutting Room Floor research

This build originates from three different sources - a SCEA disc, a SCEE disc, and a bootleg copy with SCEI license. While all of them are identical content-wise, neither of them are perfect matches.

  • An NTSC-U build, that seems to match the demo used at E3 1996.
  • The game cannot be saved onto memory card.
  • In the map screen, hold down L1 + L2 + R2 + Left and press R1 to unlock all levels and receive all collectibles.
    • However, this build is restricted to the first two islands.

Origin

Acknowledgments

A huge thanks to psx-collector for providing the SCEA and SCEE dumps, and giving the original disc scans containing this build.

Bootleg images provided by Bryan Vee, and jj_ayda (via Reddit).

See also