Colin McRae Rally 04 (Jul 16, 2003 prototype): Difference between revisions
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Lemurboy12 (talk | contribs) m (Lemurboy12 moved page Colin McRae Rally 04 (Review Code Prototype) to Colin McRae Rally 04 (Jul 16, 2003 prototype)) |
m (Just noticed a part where i repeat myself.) |
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|titlescreen=CMR04 DEMO.png | |titlescreen=CMR04 DEMO.png | ||
|Page name=Colin McRae Rally 04 (Review Code Prototype) | |Page name=Colin McRae Rally 04 (Review Code Prototype) | ||
|builddate= | |builddate=Jul 16, 2003 | ||
|buildname=Review Code Prototype | |buildname=Review Code Prototype | ||
|status=Released | |status=Released | ||
Line 17: | Line 17: | ||
|system=PlayStation 2 | |system=PlayStation 2 | ||
|genre=Racing | |genre=Racing | ||
| | |final_builddate={{RegionDate|EU|Aug 9, 2003}} | ||
|release_date={{RegionDate|EU|Sep 19, 2003}} | |||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
{{Download | {{Download | ||
|file=Colin McRae Rally 04 (Jul 16, 2003 prototype).7z | |||
|external=https://www.mediafire.com/file/x8iveac7hrxi3vv/CODEMASTERS.iso/file | |external=https://www.mediafire.com/file/x8iveac7hrxi3vv/CODEMASTERS.iso/file | ||
}} | }} | ||
A trimmed down prototype of Colin McRae Rally 04 intended for game journalists to play and review before the game came out. | A trimmed down prototype of Colin McRae Rally 04 for PlayStation 2, intended for game journalists to play and review before the game came out. | ||
==Notes== | |||
*Inside the files, there is an unfinished livery for the Ford Focus, this is either the cut livery of the "Ford Focus RS WRC '01" Which appeared in the previous game, or an early version of the main Ford Focus livery entirely. Although the name does suggest the former | |||
* Inside the files, there is an unfinished livery for the Ford Focus, this is either the cut livery of | *Within the same folder there is also an unused texture for drivers who have the "Toyota" logo on their shirt. This suggests that at some point the Toyota Celica ST-185 was intended to be playable, but was cut similar to the 6R4 and the Cooper | ||
* Within the same folder there is also an unused texture for drivers who have the "Toyota" logo on their shirt. This suggests that at some point the Toyota Celica ST-185 was intended to be playable, but was cut similar to the 6R4 and the Cooper | *An unused value is present on most stages in the bottom left of the screen. It's likely that this is a scrapped feature which counts how many miles you've travelled on the stage, an idea that would be revisited and implemented into Colin McRae: DiRT | ||
* An unused value is present on most stages in the bottom left of the screen. It's likely that this is a scrapped feature which counts how many miles you've travelled on the stage, an idea that would be revisited and implemented into Colin McRae: | *You can access two part tests straight from the menu, a feature that would be locked behind a cheat code in the final game | ||
* You can access two part tests straight from the menu, a feature that would be | *The menu sounds are different from the final game | ||
* The menu sounds are different from the final game | *Some cars have unfinished physics ported over from Colin McRae Rally 3 | ||
*The Audi Quattro and the Lancia Delta's engine audio are both unfinished, So they reuse the Subaru Impreza's engine sounds | |||
* Some cars have unfinished physics ported over from Colin McRae Rally 3 | *The UI for the timer and splits is thinner | ||
* The Audi Quattro and the Lancia Delta's engine audio are both unfinished, So they reuse the Subaru Impreza's engine sounds | *The timer is completely broken. Sometimes reversing, sometimes stopping, sometimes flashing green in the middle of the race, etc | ||
* The UI for the timer and splits is thinner | *The USA Special Stage is unfinished, not having most of the detail and having more spaces to clip out of bounds | ||
* The timer is completely broken. Sometimes reversing, sometimes stopping, sometimes flashing green in the middle of the race, etc | *Losing all engine power is far easier in this version | ||
* The USA Special Stage is unfinished, not having most of the detail and having more spaces to clip out of bounds | *The UI disappears when finishing a race | ||
* Losing all engine power is far easier in this version | *An unfinished file in the temp folder called "MUSIC_ogg" only exists in this version. It sounds like a psychedelic but overall funky tune that doesn't fit the game whatsoever | ||
* The UI disappears when finishing a race | |||
* An unfinished file in the temp folder called "MUSIC_ogg" only exists in this version. It sounds like a psychedelic but overall funky tune that doesn't fit the game whatsoever | |||
<br /> | <br /> | ||
{{Prototype Footer|{{Navbox prototype|Colin McRae Rally 04}}}} | {{Prototype Footer|{{Navbox prototype|Colin McRae Rally 04}}}} |
Latest revision as of 13:35, April 11, 2024
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Download Colin McRae Rally 04 (Jul 16, 2003 prototype) (info) |
Download Colin McRae Rally 04 (Jul 16, 2003 prototype) from external mirror |
A trimmed down prototype of Colin McRae Rally 04 for PlayStation 2, intended for game journalists to play and review before the game came out.
Notes
- Inside the files, there is an unfinished livery for the Ford Focus, this is either the cut livery of the "Ford Focus RS WRC '01" Which appeared in the previous game, or an early version of the main Ford Focus livery entirely. Although the name does suggest the former
- Within the same folder there is also an unused texture for drivers who have the "Toyota" logo on their shirt. This suggests that at some point the Toyota Celica ST-185 was intended to be playable, but was cut similar to the 6R4 and the Cooper
- An unused value is present on most stages in the bottom left of the screen. It's likely that this is a scrapped feature which counts how many miles you've travelled on the stage, an idea that would be revisited and implemented into Colin McRae: DiRT
- You can access two part tests straight from the menu, a feature that would be locked behind a cheat code in the final game
- The menu sounds are different from the final game
- Some cars have unfinished physics ported over from Colin McRae Rally 3
- The Audi Quattro and the Lancia Delta's engine audio are both unfinished, So they reuse the Subaru Impreza's engine sounds
- The UI for the timer and splits is thinner
- The timer is completely broken. Sometimes reversing, sometimes stopping, sometimes flashing green in the middle of the race, etc
- The USA Special Stage is unfinished, not having most of the detail and having more spaces to clip out of bounds
- Losing all engine power is far easier in this version
- The UI disappears when finishing a race
- An unfinished file in the temp folder called "MUSIC_ogg" only exists in this version. It sounds like a psychedelic but overall funky tune that doesn't fit the game whatsoever