007: Everything or Nothing (Dec 12, 2003 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=007: Everything or Nothing (Dec 12, 2003 prototype) | |Page name=007: Everything or Nothing (Dec 12, 2003 prototype) | ||
|titlescreen= | |titlescreen=007everythingornothingpreviewonlyalpha_Title.png | ||
|builddate=Dec 12, 2003 03:48:28 | |builddate=Dec 12, 2003 03:48:28 | ||
|buildname=Preview | |buildname=Preview | ||
Line 25: | Line 25: | ||
A prototype of 007: Everything or Nothing for the PlayStation 2. | A prototype of 007: Everything or Nothing for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
* | * '''ACTION.ELF''' comes with full debug symbols, making it almost 100MB in size. | ||
* '''BOND3_TF.MAP''' is a linker map for the action executable. | |||
* Jumps straight into the first level after playing the intro movies. | |||
* The tutorial box has a solid blue background instead of being transparent. | |||
* Holding down START will allow access to multiple debug options: | |||
** Pressing Left+START activates a debug menu. | |||
** Pressing Left+Right activates a free camera. | |||
** Pressing Left+Down activates a restrictive free camera that was used for marketing screenshots. | |||
** Pressing Left+Up changes the color of the debug text. | |||
* Items on the mission score menu are arranged differently and are in a different font. | |||
* The MI6 Training mission is titled MI6 Combat Simulator in this build. | |||
* The enemies on the MI6 Training mission were originally transparent and had a wireframe effect that matched with the background. | |||
* A build string is displayed on the pause screen during driving missions. | |||
* Train Chase has a different skybox. | |||
* The weapons box displayed during driving missions is stylized differently. | |||
* Another build string is displayed on the title screen and main menu. | |||
* All missions are unlocked by default. | |||
* Several images on the mission select menu are different. | |||
* The credits were not added yet, so "Credits" is displayed as a placeholder. | |||
* Some of the FMVS have unfinished animations or are placeholders. | |||
* Miscellaneous Notes: | * Miscellaneous Notes: | ||
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | ** Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | ||
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==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
007everythingornothingpreviewonlyalpha_3.png | |||
007everythingornothingpreviewonlyalpha_4.png | |||
007everythingornothingpreviewonlyalpha_6.png | |||
007everythingornothingpreviewonlyalpha_5.png | |||
007everythingornothingpreviewonlyalpha_7.png | |||
007everythingornothingpreviewonlyalpha_8.png | |||
007everythingornothingpreviewonlyalpha_10.png | |||
007everythingornothingpreviewonlyalpha_11.png | |||
007everythingornothingpreviewonlyalpha_12.png | |||
007everythingornothingpreviewonlyalpha_1.png | |||
007everythingornothingpreviewonlyalpha_2.png | |||
007everythingornothingpreviewonlyalpha_9.png | |||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
Line 46: | Line 76: | ||
</center> | </center> | ||
==Acknowledgments== | ==Acknowledgments== | ||
A huge thanks to Nex for | A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | * [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] |
Latest revision as of 15:18, March 24, 2021
007: Everything or Nothing (Dec 12, 2003 prototype) | ||||||||||||||||||||||||||||
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Download 007: Everything or Nothing (Dec 12, 2003 prototype) (info) |
Download 007: Everything or Nothing (Dec 12, 2003 prototype) from external mirror |
A prototype of 007: Everything or Nothing for the PlayStation 2.
Notes
- ACTION.ELF comes with full debug symbols, making it almost 100MB in size.
- BOND3_TF.MAP is a linker map for the action executable.
- Jumps straight into the first level after playing the intro movies.
- The tutorial box has a solid blue background instead of being transparent.
- Holding down START will allow access to multiple debug options:
- Pressing Left+START activates a debug menu.
- Pressing Left+Right activates a free camera.
- Pressing Left+Down activates a restrictive free camera that was used for marketing screenshots.
- Pressing Left+Up changes the color of the debug text.
- Items on the mission score menu are arranged differently and are in a different font.
- The MI6 Training mission is titled MI6 Combat Simulator in this build.
- The enemies on the MI6 Training mission were originally transparent and had a wireframe effect that matched with the background.
- A build string is displayed on the pause screen during driving missions.
- Train Chase has a different skybox.
- The weapons box displayed during driving missions is stylized differently.
- Another build string is displayed on the title screen and main menu.
- All missions are unlocked by default.
- Several images on the mission select menu are different.
- The credits were not added yet, so "Credits" is displayed as a placeholder.
- Some of the FMVS have unfinished animations or are placeholders.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - 007 Everything or Nothing For Preview Only Alpha 53 12-12-2003.iso | File | 2020-05-11 03:02:05 | 2.58 GB | 768366cb124d3e596e4b09fbbbd77dd1a653ed12 |
PS2 - 007 Everything or Nothing For Preview Only Alpha 53 12-12-2003.dvd | File | 2020-05-11 01:03:32 | 74 bytes | 9078e408f3742bc14b49163a8095390e60b0b719 |
PS2 - 007 Everything or Nothing For Preview Only Alpha 53 12-12-2003.jpeg | File | 2020-05-21 15:37:20 | 2.12 MB | 0de2de8b204577d2516baadb87d853dff9cb46a0 |
Acknowledgments
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)