Disney-Pixar Ratatouille (Jan 18, 2006 prototype)
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Disney-Pixar Ratatouille (Jan 18, 2006 prototype) | ||||||||||||||||||
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A very, very early prototype of Ratatouille for the Nintendo GameCube.
Notes
- Developed by Heavy Iron Studios and uses the same engine as their previous SpongeBob SquarePants, The Incredibles and Scooby-Doo titles.
- The PlayStation 3 and Xbox 360 versions of the final game use Heavy Iron's more recent engine, while the GameCube version (as well as PlayStation 2, Xbox and Windows versions) were developed by Asobo Studios.
- Requires at least 64MB of memory in order for the build to boot.
- Multiple builds of the game executable (albeit in ELF form) are included.
- Nothing resembles anything used in the final game.
- Seems to have issues with displaying some textures. This becomes even more apparent when using the older executables.
- Estimated build date is January 18, 2006 based on a timestamp stored inside of MAIN.DOL.
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