Metal Arms: Glitch in the System (Aug 7, 2003 prototype): Difference between revisions
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Revision as of 22:41, September 18, 2021
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Download Metal Arms: Glitch in the System (Aug 7, 2003 prototype) (info) |
Download Metal Arms: Glitch in the System (Aug 7, 2003 prototype) from external mirror |
A prototype of Metal Arms: Glitch in the System for the Xbox.
Notes
- While all other files match the retail final build, there are two extra .xbe files on the root of the disc that go unused. These appear to be earlier versions of the main executable, one named ma_xb_p.xbe and the other ma_xb_q.xbe.
- Loading up ma_xb_q.xbe loads up a "QA" version of the final game meant for testing all the levels. Debug coordinates and a framerate counter are displayed when loading into the levels using this executable.
- XBE information:
- Internal Name: Metal Arms
- Maker ID and Product Number: VU-10
- Executable Name: default.xbe
- Executable checksum (MD5): 0d159b941a943f01be3a504f1d22feb5
- Miscellaneous Notes:
- Game is emulatable: Yes (CXBX) (as of September 12, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Xbox - Metal Arms Glitch in the System review.bin | File | 2021-03-28 05:56:45 | 1.42 GB | aa1ff35f12b8e20d68b700e4ccb3a2f311ce5e31 |
Xbox - Metal Arms Glitch in the System review.cue | File | 2021-03-28 05:54:08 | 111 bytes | 8c35e5030db5d60d3aaa6d68d98c142cccdbfa69 |
Xbox - Metal Arms Glitch in the System review.jpeg | File | 2021-04-09 22:15:28 | 2.66 MB | fd995e4b073ae81d8f2422096fddd38dfdf8416d |
Acknowledgments
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)