Legacy of Kain: Soul Reaver 2 (Jul 17, 2001 prototype): Difference between revisions
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** Just before the pillars, the cutscene depicts the female vampire encountered earlier being impaled and decapitated by vampire hunters | ** Just before the pillars, the cutscene depicts the female vampire encountered earlier being impaled and decapitated by vampire hunters | ||
** The first vampire cutscene uses the untextured male vampire model, which is not present in retail game files | ** The first vampire cutscene uses the untextured male vampire model, which is not present in retail game files | ||
** When in autoface combat mode, the crossed swords icon is shown in the upper-right corner of the screen | |||
* Different titlescreen | * Different titlescreen | ||
* Different Font | * Different Font |
Revision as of 07:29, April 12, 2021
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A prototype of Legacy of Kain: Soul Reaver 2 for the PlayStation 2.
Notes
- Debug menu can be enabled by pressing L3
- Debug menu has more options than the final version
- PUSH, MOVIE and DEMO areas listed in the debug menu have been removed from the files
- The game is unfinished:
- Some cutscenes do not end - restarting level from debug menu helps
- Game cannot be finished without using debug menu
- The light forge puzzle is not fully scripted and cannot be completed
- The Sarafan Stronghold's second time streaming chamber cutscene can't be triggered
- Some voiceover cutescenes use audio placeholders
- The underground chamber and reaver forge murals use placeholder art
- The Sarafan Stronghold and Overworld music doesn't play
- Most cutscenes lack proper animation and camera angles, most characters use T-pose
- Janos Audron mural in Sarafan Stronghold only contains the heart-extraction part and has much simpler background
- The Ouroboros chamber is missing Sarafan brothers murals and Raziel statue
- Content not present in the final version of the game
- Between the stronghold and the pillars, there is a cutscene of Raziel encountering two vampires who acknowledge he is not one of them and flee
- Just before the pillars, the cutscene depicts the female vampire encountered earlier being impaled and decapitated by vampire hunters
- The first vampire cutscene uses the untextured male vampire model, which is not present in retail game files
- When in autoface combat mode, the crossed swords icon is shown in the upper-right corner of the screen
- Different titlescreen
- Different Font
- A cheat can be selected from the titlescreen
- Symbols file is present on disc
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - SR2 Preview.bin | File | 2020-06-11 23:50:16 | 957.41 MB | 250dbfae58247791de0526a25b046ef82fc826ba |
PS2 - SR2 Preview.cue | File | 2020-06-11 23:31:32 | 83 bytes | 50f9aa97e4d5d82a3911d389665d45d5abc7b7eb |
PS2 - SR2 Preview.jpeg | File | 2020-06-13 14:41:38 | 1.06 MB | a2041f055a16bf6a8647801961a2ac55cb0ac57f |
Acknowledgments
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)