Ratchet & Clank: Going Commando (Sep 9, 2003 prototype): Difference between revisions
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* A PAL build dated 21 days before the final. | * A PAL build dated 21 days before the final. | ||
* Originally came with dongle protection which has been patched out in the provided iso. | * Originally came with dongle protection which has been patched out in the provided iso. | ||
* Debug menu can be enabled by inputting the following button combo on the pause menu: Up, Down, Up, Down, Left, Right, Left, Right, Square. Then pressing R3 in-game. | |||
* Some screens will render incorrectly when using OGL on PCSX2 - switch to SW mode (f9) to fix these errors. | * Some screens will render incorrectly when using OGL on PCSX2 - switch to SW mode (f9) to fix these errors. | ||
* Miscellaneous Notes: | * Miscellaneous Notes: |
Revision as of 13:26, March 21, 2021
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Download Ratchet & Clank: Going Commando (Sep 9, 2003 prototype) from external mirror |
A prototype of Ratchet & Clank: Going Commando for the Sony PlayStation 2.
Notes
- A PAL build dated 21 days before the final.
- Originally came with dongle protection which has been patched out in the provided iso.
- Debug menu can be enabled by inputting the following button combo on the pause menu: Up, Down, Up, Down, Left, Right, Left, Right, Square. Then pressing R3 in-game.
- Some screens will render incorrectly when using OGL on PCSX2 - switch to SW mode (f9) to fix these errors.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Issues (as of March 17, 2021).
- Game contains dongle protection: Patched.
Screenshots
Acknowledgements
Massive thanks to Daniel B for a working dump of this build, and doesthisusername and SolidSnake11 for the dongle bypass.
See also