Mortal Kombat 4 (Apr 2, 1998 prototype): Difference between revisions
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Psykosonik (talk | contribs) (Notes) |
Psykosonik (talk | contribs) (Notes) |
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*No Music. | *No Music. | ||
*No FMV endings. | *No FMV endings. | ||
*Noob Saibot and Goro are playable. | |||
*Goro has removed in later version B, F, HK special move, but the Teleport and Ground Stomps do not work. | |||
*Noob Saibot has only weapon and Teleport Punch like Scorpion's. | |||
==Screenshots== | ==Screenshots== |
Revision as of 18:28, December 2, 2020
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Download Mortal Kombat 4 (Apr 2, 1998 prototype) (info) |
A prototype of Mortal Kombat 4 for the PlayStation.
Notes
- NTSC prototype.
- Built 62 days before the first available final build (US final build).
- Graphical bugs.
- Some screens can cause the game to crash.
- After the first 5-6 fights, the game start to glitch. Applies for all modes.
- Fatalities do not work.
- Short SUJK combos do not work.
- Skull stage is present, but does not appear in Single Player.
- The Tomb stage looks more like Arcade version.
- Lightening effects on characters. Light could be also controlled in the cheat menu.
- Practice Mode is more advanced. Showing Damage % for each attack.
- No Music.
- No FMV endings.
- Noob Saibot and Goro are playable.
- Goro has removed in later version B, F, HK special move, but the Teleport and Ground Stomps do not work.
- Noob Saibot has only weapon and Teleport Punch like Scorpion's.
Screenshots
Origin
Acknowledgments
A huge thanks to The Swarming Dark for donating toward this release!
See also
This entry is part of the February 2020 group buy.