Burnout Paradise Assets of Incomplete Builds

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I've been working on recovery tools for this for some time now and will post to HP when the builds are in their best state.
I've been working on recovery tools for this for some time now and will post to HP when the builds are in their best state.
[[User:Burninrubber0|Burninrubber0]] ([[User talk:Burninrubber0|talk]]) 08:21, April 30, 2025 (UTC)

Latest revision as of 08:21, April 30, 2025

Incorrect assets

I've reviewed the assets uploaded here and to summarize, very few actually belong to any Burnout builds. Their names and folder structure are from Paradise, but the actual data contained in the files doesn't match what's expected and the timestamps are often incorrect.

  • Aug 23, 2007 prototype:
    • No build data. I'm not sure what the mdif format is, but Criterion never used it.
  • Aug 28, 2007 prototype:
    • Data is from various game data folders. No build data.
  • Oct 11, 2007 Multiplayer prototype:
    • Root folder is from various game data folders. No build data.
    • Vehicles folder is from a different build.
  • Oct 12, 2007 prototype:
    • Data is from various game data folders. No build data.
  • Oct 30, 2007 demo:
    • The data is correct, but is heavily incomplete relative to what's actually on the drive.
  • Nov 1, 2007 demo:
    • Data is from various game data folders. No build data.
  • Nov 9, 2007 demo:
    • Data is from a different build (2007-10-31 "Burnout Paradise - Review Build"), which has already been recovered separately and is public.
  • ~Sep 28, 2012 prototype:
    • Root folder has Need for Speed: Hot Pursuit data. The build it's from has already been recovered separately and is public.
    • Subfolders are from a build between Jan 24 2007 and Feb 22 2007. I'd postulate the timestamps are 1 year off and it's from Jan 30 or Jan 31 2007.
    • The files in the subfolders aren't correctly named. The set of assets is, in reality, heavily incomplete. There's no executable.

I've been working on recovery tools for this for some time now and will post to HP when the builds are in their best state. Burninrubber0 (talk) 08:21, April 30, 2025 (UTC)