Assets/BioShock 3D/BioShock 3D Assets: Difference between revisions

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* Contains maps of the game's levels (including those that appear in [[BioShock 3D (Aug 25, 2009 part2 prototype)]]) and a map editor both for part 1 and part 2. The Map editor does not work with the message "Component 'MSCOMCTL.OCX' or one of its dependencies not correctly registered: a file is missing or invalid".
* Contains maps of the game's levels (including those that appear in [[BioShock 3D (Aug 25, 2009 part2 prototype)]]) and a map editor both for part 1 and part 2. The Map editor does not work with the message "Component 'MSCOMCTL.OCX' or one of its dependencies not correctly registered: a file is missing or invalid".


{{Prototype Footer|{{Navbox prototype|BioShock 3D}}
{{Prototype Footer|{{Navbox prototype|BioShock}}
{{Navbox prototype|BioShock 3D}}
{{Navbox prototype|BioShock 3D Part 2}}
{{Navbox prototype|BioShock 3D Part 2}}
}}
}}

Revision as of 20:40, March 2, 2025

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BioShock 3D · BioShock 3D Assets
Dump status Released
Released by krzbrew
File release date March 1, 2025
Games BioShock 3D
BioShock 3D Part 2
System Brew
Release date US (part1) 2010
US (part2) Unreleased

A set of Assets from BioShock 3D for the Brew.

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Notes

  • Contains files with modification dates between April 15, 2005 and August 21, 2009.
  • Contains maps of the game's levels (including those that appear in BioShock 3D (Aug 25, 2009 part2 prototype)) and a map editor both for part 1 and part 2. The Map editor does not work with the message "Component 'MSCOMCTL.OCX' or one of its dependencies not correctly registered: a file is missing or invalid".