Hamtaro: Rainbow Rescue (Jul 29, 2003 prototype): Difference between revisions
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* Menu and Items header graphic still uses Japanese, in the Item menu, the B Button still uses Japanese. | * Menu and Items header graphic still uses Japanese, in the Item menu, the B Button still uses Japanese. | ||
* Miscellaneous Notes: | * Miscellaneous Notes: | ||
** Game is emulatable: Yes (as of March 14, | ** Game is emulatable: Yes (as of March 14, 2024). | ||
==Origin== | ==Origin== |
Latest revision as of 03:31, March 14, 2024
Hamtaro: Rainbow Rescue (Jul 29, 2003 prototype) | ||||||||||||||||||||||||
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A prototype of Hamtaro: Rainbow Rescue for the Game Boy Advance.
Notes
- Dated 3 months after the final Japanese build, and 11 months before the final European one.
- Assumed to be a prototype of an unreleased American version of the game, as it has partially translated text, lacks a language selection screen and uses the "E" region code in the serial.
- Contains two debug menus:
- The one labeled "TOTTOKO HAMUTARO" contains game-related debug features, such as a level selection menu and an animation viewer. It can be accessed by either Pressing L+R+A+B at boot or Start+Select+A+B during gameplay.
- The one labeled "DEBUG MENU" contains system-related debug features, such as CPU/EX memory usage and task viewers. It can be accessed by pressing L+Select anytime.
- Given its label, the cartridge may have housed a prototype of Tomato Adventure at one point.
- Menu and Items header graphic still uses Japanese, in the Item menu, the B Button still uses Japanese.
- Miscellaneous Notes:
- Game is emulatable: Yes (as of March 14, 2024).
Origin