The Godfather (Feb 5, 2006 Prototype): Difference between revisions
Jump to navigation
Jump to search
PopuriAO29 (talk | contribs) No edit summary |
No edit summary |
||
Line 20: | Line 20: | ||
A prototype of The Godfather for the Microsoft Xbox. | A prototype of The Godfather for the Microsoft Xbox. | ||
==Notes== | ==Notes== | ||
* | * '''Ears_godfather_f.xbe''' matches with the executable from the US final, but the build contains debug executables that were compiled an hour prior. | ||
* | * Contains linker maps and pdb files for each executable. | ||
* It is recommended to use '''ears_godfather_r.xbe''' as | * It is recommended to use '''ears_godfather_r.xbe''' as cmd.txt is missing. | ||
* A debug menu can be accessed by pressing Left+Start. | |||
==Screenshots== | ==Screenshots== |
Latest revision as of 10:41, August 19, 2023
The Godfather (Feb 5, 2006 Prototype) | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download The Godfather (Feb 5, 2006 Prototype) (info) |
A prototype of The Godfather for the Microsoft Xbox.
Notes
- Ears_godfather_f.xbe matches with the executable from the US final, but the build contains debug executables that were compiled an hour prior.
- Contains linker maps and pdb files for each executable.
- It is recommended to use ears_godfather_r.xbe as cmd.txt is missing.
- A debug menu can be accessed by pressing Left+Start.
Screenshots