Metal Arms: Glitch in the System (Aug 7, 2003 prototype): Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "|status=Released‚ redump needed" to "|status=Released, redump needed") |
(→Notes: Added beginning of input commands documentation. More may be there, need more time to test.) |
||
Line 1: | Line 1: | ||
{{Prototype | {{Prototype | ||
Line 26: | Line 25: | ||
A prototype of Metal Arms: Glitch in the System for the Xbox. | A prototype of Metal Arms: Glitch in the System for the Xbox. | ||
==Notes== | ==Notes== | ||
* While all other files match the retail final build, there are two extra .xbe files on the root of the disc that go unused. These appear to be earlier versions of the main executable, one named ma_xb_p.xbe and the other ma_xb_q.xbe. | |||
* Loading up ma_xb_q.xbe loads up a "QA" version of the final game meant for testing all the levels. Debug coordinates and a framerate counter are displayed when loading into the levels using this executable. | *While all other files match the retail final build, there are two extra .xbe files on the root of the disc that go unused. These appear to be earlier versions of the main executable, one named ma_xb_p.xbe and the other ma_xb_q.xbe. | ||
* XBE information: | *Loading up ma_xb_q.xbe loads up a "QA" version of the final game meant for testing all the levels. Debug coordinates and a framerate counter are displayed when loading into the levels using this executable. | ||
** Internal Name: Metal Arms | *XBE information: | ||
** Maker ID and Product Number: VU-10 | **Internal Name: Metal Arms | ||
** Executable Name: default.xbe | **Maker ID and Product Number: VU-10 | ||
** Executable checksum (MD5): 0d159b941a943f01be3a504f1d22feb5 | **Executable Name: default.xbe | ||
* Miscellaneous Notes: | **Executable checksum (MD5): 0d159b941a943f01be3a504f1d22feb5 | ||
** Game is emulatable: Yes (CXBX) (as of September 12, 2021). | *Miscellaneous Notes: | ||
** Game contains dongle protection: No. | **Game is emulatable: Yes (CXBX) (as of September 12, 2021). | ||
**Game contains dongle protection: No. | |||
*Cheat/Debug Combinations; ma_xb_q.xbe has several input commands. These are listed below | |||
**Go to Level Win: Left Trigger > Right Trigger > Y > A > X > B <br /> | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
Xbox - Metal Arms Glitch in the System review (1).png | File:Xbox - Metal Arms Glitch in the System review (1).png | ||
Xbox - Metal Arms Glitch in the System review (2).png | File:Xbox - Metal Arms Glitch in the System review (2).png | ||
Xbox - Metal Arms Glitch in the System review (3).png | File:Xbox - Metal Arms Glitch in the System review (3).png | ||
Xbox - Metal Arms Glitch in the System review (4).png | File:Xbox - Metal Arms Glitch in the System review (4).png | ||
Xbox - Metal Arms Glitch in the System review (5).png | File:Xbox - Metal Arms Glitch in the System review (5).png | ||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
Xbox - Metal Arms Glitch in the System review.jpeg|Disc front. | File:Xbox - Metal Arms Glitch in the System review.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
==Files== | ==Files== | ||
Line 59: | Line 62: | ||
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]] | |||
* [https://tcrf.net The Cutting Room Floor (TCRF)] | *[[Project Deluge: Xbox and Dreamcast|Project Deluge: Xbox and Dreamcast (September 18, 2021)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net The Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
{{Prototype Footer|{{Navbox prototype|Metal Arms: Glitch in the System}}}} | {{Prototype Footer|{{Navbox prototype|Metal Arms: Glitch in the System}}}} |
Latest revision as of 04:49, October 6, 2021
Metal Arms: Glitch in the System (Aug 7, 2003 prototype) | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Metal Arms: Glitch in the System (Aug 7, 2003 prototype) (info) |
Download Metal Arms: Glitch in the System (Aug 7, 2003 prototype) from external mirror |
A prototype of Metal Arms: Glitch in the System for the Xbox.
Notes
- While all other files match the retail final build, there are two extra .xbe files on the root of the disc that go unused. These appear to be earlier versions of the main executable, one named ma_xb_p.xbe and the other ma_xb_q.xbe.
- Loading up ma_xb_q.xbe loads up a "QA" version of the final game meant for testing all the levels. Debug coordinates and a framerate counter are displayed when loading into the levels using this executable.
- XBE information:
- Internal Name: Metal Arms
- Maker ID and Product Number: VU-10
- Executable Name: default.xbe
- Executable checksum (MD5): 0d159b941a943f01be3a504f1d22feb5
- Miscellaneous Notes:
- Game is emulatable: Yes (CXBX) (as of September 12, 2021).
- Game contains dongle protection: No.
- Cheat/Debug Combinations; ma_xb_q.xbe has several input commands. These are listed below
- Go to Level Win: Left Trigger > Right Trigger > Y > A > X > B
- Go to Level Win: Left Trigger > Right Trigger > Y > A > X > B
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Xbox - Metal Arms Glitch in the System review.bin | File | 2021-03-28 05:56:45 | 1.42 GB | aa1ff35f12b8e20d68b700e4ccb3a2f311ce5e31 |
Xbox - Metal Arms Glitch in the System review.cue | File | 2021-03-28 05:54:08 | 111 bytes | 8c35e5030db5d60d3aaa6d68d98c142cccdbfa69 |
Xbox - Metal Arms Glitch in the System review.jpeg | File | 2021-04-09 22:15:28 | 2.66 MB | fd995e4b073ae81d8f2422096fddd38dfdf8416d |
Acknowledgments
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)