Assets/Far Cry 4/Assets of Incomplete Builds: Difference between revisions

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{{Prototype
{{Assets
|Page name=Far Cry 4 (List of Unplayable Builds)
|Page name=Assets/Far Cry 4/Assets of Incomplete Builds
|status=Released
|status=Released
|game=Far Cry 4
|game=Far Cry 4
|system=Xbox 360
|system=Other
|genre=First-Person Shooter
|genre=First-Person Shooter
|final_builddate={{RegionDate|US|Oct 17, 2014}}
|final_builddate={{RegionDate|WW(Xbox 360)|Oct 17, 2014}}
|release_date={{RegionDate|US|Nov 18, 2014}}
|release_date={{RegionDate|WW(PS3/Xbox 360)|Nov 18, 2014}}
|unreleased=No
|unreleased=No
}}
}}
{{Download
|file=Far Cry 4 (Aug 19, 2014).zip
}}
The Hidden Palace wiki contains several prototypes of Far Cry 4, however, there are some builds that are completely unplayable due to missing files. For organizational purposes, all items that have the above characteristics will be listed here. '''Please note that a build that allows access to one of the various gamemodes should not be included here as it is not unplayable but partially playable. Also, do not include install data as these prototypes are always incomplete.'''


Regarding incomplete or unplayable prototypes, we have the following:
The Hidden Palace wiki contains several prototypes of Far Cry 4, however, there are some builds that are completely unplayable due to missing files. For organizational purposes, all items that have the above characteristics will be listed here.
 
'''Note1: A build that allows access to one of the various gamemodes should not be included here as it is not unplayable but partially playable (however, if the executables of a certain build don't start, that build will have to stay here). Also, install data with corrupted files is also part of this page.'''
 
'''Note2: In edits, to avoid the download links being moved to the end of the page, use only "Edit source".'''
 
==Jul 3, 2014 prototype==
 
[https://files.hiddenpalace.org/3/3e/FC_4_%28Jul_3%2C_2014_prototype%29.zip Download Here]
 
The build name is MTL-FCC-MAIN-501.2 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 25 files were recovered and 228 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
==Jul 7, 2014 prototype==
 
[https://files.hiddenpalace.org/7/73/FC4_%28Jul_7%2C_2014_incomplete_build%29.zip Download Here]
 
The build name is MTL-FCC-MAIN-503.4 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 4 files were recovered and 249 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
 
==Jul 9, 2014 prototype==
 
[https://files.hiddenpalace.org/6/6d/FC4_%28Jul_9%2C_2014_incomplete_prototype%29.zip Download Here]
 
The build name is MTL-FCC-MAIN-508.8 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 23 files were recovered and 230 files were lost (including all executable files).  This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
 
==Jul 14, 2014 prototype==
 
[https://files.hiddenpalace.org/8/80/FC4_Jul_14%2C_2014_incomplete_prototype.zip Download Here]
 
The build name is MTL-FCC-MAIN-513.3 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 4 files were recovered and 272 files were lost (including all executable files).  This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
 
==Jul 28, 2014 prototype==
 
[https://files.hiddenpalace.org/d/dc/Jul_28%2C_2014_Incomplete_prototype.zip Download Here]
 
The build name is MTL-FCC-MAIN-527.2 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 6 files were recovered and 300 files were lost (including all executable files).  This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
 
==Aug 6, 2014 prototype==
{{Download|file=Far Cry 4 (Aug 06, 2014) -XEXs Only-.rar|title=Assets}}


==Aug 19, 2014 prototype==
* Extracted by [https://hiddenpalace.org/Kabojnk kabojnk] from the devkit <code>FARCRY_RGy5C1.img</code> (belonging to [https://hiddenpalace.org/James2452 James2452]).
* Only fcx.xex and fcx_p.xex were recovered.


[https://hiddenpalace.org/File:Far_Cry_4_(Aug_19,_2014).zip Download Here]
==Aug 7, 2014 prototype==
{{Download|file=Far Cry 4 (Aug 06, 2014) -XEXs Only-.rar|title=Assets}}
[https://files.hiddenpalace.org/5/51/Far_Cry_4_%28Aug_7%2C_2014_prototype%29.7z Download Here]


* Build version is MTL-FCC-MAIN-550.2 or MTL-FCC-MAIN-550.
* The Build name is MTL-FCC-MAIN-538.0.
* This build can be found on multiple images, [https://mega.nz/file/eg10iQCC#TTb7C0jmm3hgAVYLxJSMMeNI4ypSd_8B-QWjJHenhtc xdk 6.2.2024] and [https://mega.nz/file/ddgUwaoA#UfbLquNx4PhA1RhDpBDfDw7W2We6mFPfn28zcbvd5OU Ubisoft_20.5.2024].
* Extracted by '''Bellshep01'''.
* Only executables were recovered by kabojnk.
* Of the 326 files, only 235 files were successfully extracted. Without shadersobj.dat and common.dat, it is impossible to access my main. In addition, there are critical files missing from all worlds, these being "fcc_d90_dlc", "fcc_main", fcc_render_test", multicommon", "prototypes" and "qamap".
* Released on March 23, 2024;


==Aug 22, 2014 prototype==
==Aug 22, 2014 prototype==
Line 38: Line 72:
[https://hiddenpalace.org/File:Far_Cry_4_(Aug_23,_2014).zip Download Here]
[https://hiddenpalace.org/File:Far_Cry_4_(Aug_23,_2014).zip Download Here]


* Build version is MTL-FCC-MAIN-555.0.
* Build version is MTL-FCC-MAIN-555.0).
* This build can be found on [https://mega.nz/file/ddgUwaoA#UfbLquNx4PhA1RhDpBDfDw7W2We6mFPfn28zcbvd5OU Ubisoft_20.5.2024].
* This build can be found on [https://mega.nz/file/ddgUwaoA#UfbLquNx4PhA1RhDpBDfDw7W2We6mFPfn28zcbvd5OU Ubisoft_20.5.2024].
* Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.
* Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.
* Executables can be used in [[Far Cry 4 (Aug 27, 2014 prototype)]] however.  
* Executables can be used in [[Far Cry 4 (Aug 27, 2014 prototype)]] however.  
* Released on March 23, 2024 and recovered by kabojnk;
* Released on March 23, 2024 and recovered by kabojnk;
==~Aug 24, 2014 prototype==
[https://files.hiddenpalace.org/d/d0/Far_Cry_4_%28~Aug_24%2C_2014_prototype%29_%28Only_QA_World%29.zip Download Here]
* Released on Oct 2024 by '''James2452''' on Alphaarchive.
* It only contains the qamap world and it doesn't seem to correspond to any other known build.
* It will probably work on builds with close build dates.


==Aug 26, 2014 prototype==
==Aug 26, 2014 prototype==
Line 48: Line 90:
[https://hiddenpalace.org/File:Far_Cry_4_(Aug_25,_2014).zip Download Here]
[https://hiddenpalace.org/File:Far_Cry_4_(Aug_25,_2014).zip Download Here]


* Build version is most likely MTL-FCC-MAIN-557.0. It is a different build than the other [https://hiddenpalace.org/Far_Cry_4_(Aug_26,_2014_prototype) August 26 prototype].
* Build version is currently unknown. It is a different build than the [[Far Cry 4 (Aug 26, 2014 20.06 prototype)]] and the [[Far Cry 4 (Aug 26, 2014 23.20 prototype)]].
* This build can be found on [https://mega.nz/file/ddgUwaoA#UfbLquNx4PhA1RhDpBDfDw7W2We6mFPfn28zcbvd5OU Ubisoft_20.5.2024].
* This build can be found on [https://mega.nz/file/ddgUwaoA#UfbLquNx4PhA1RhDpBDfDw7W2We6mFPfn28zcbvd5OU Ubisoft_20.5.2024].
* Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.  
* Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.  
Line 63: Line 105:
* Released on March 23, 2024 and recovered by kabojnk;
* Released on March 23, 2024 and recovered by kabojnk;


==Oct 20, 2014==
==~Oct 7, 2014 Install Data prototype==
{{Download|file=Far Cry 4 (~Oct 7, 2014 Install Data prototype).zip|title=Assets}}
 
* The build name is MTL-FCC-MAIN-597.1.
* The build date is inaccurate, it was based on the newest modification date.
* Some Install Data files are corrupted.
 
==Oct 20, 2014 prototype==


[https://hiddenpalace.org/File:Far_Cry_4_(Oct_20,_2014).zip Download Here]
[https://hiddenpalace.org/File:Far_Cry_4_(Oct_20,_2014).zip Download Here]
Line 71: Line 120:
* Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.  
* Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.  
* Released on March 23, 2024 and recovered by kabojnk;
* Released on March 23, 2024 and recovered by kabojnk;
{{Prototype Footer|{{Navbox prototype|Far Cry 4}}}}
 
==~Jan 6, 2015 prototype==
{{Download|file=Far cry 4 ~Jan 6, 2015 (incomplete build).rar|title=Part 1}}
 
* Released Jan 24, 2024 by '''James2452''' on Alphaarchive. Although he mentions that the build contains xexs, in reality there are no xexs in it. The build itself is extremely incomplete and it appears that the files are not structured correctly (it is unknown whether this is on purpose or not). Contains a Patch Data.
 
{{Download|file=FC4 (~Jan 6, 2015) (Only 1 BEL and 2 Overrun DLCs).zip|title=Part 2}}
 
* Released on Oct 2024 by '''James2452''' on Alphaarchive.
* The build date is inaccurate and probably incomplete.
* Contains the following DLCs:
** '''Behind Enemy Lines''': This DLC was last updated on MTL-FCC-MAIN-620.3 which means it has a similar build date to October 2014;
** '''Overrun''': This DLC was last updated on MTL-FCC-MAIN-621.1 which means it has a similar build date to October 2014;
** '''Overrun''': This build does not contain toc.rml which makes it impossible to know its build name and perhaps a more precise build date.
 
{{Download|file=Far Cry 4 (Jan 06, 2015) part3.zip|title=Part 3}}
 
* Extracted by [https://hiddenpalace.org/Kabojnk kabojnk] from the devkit <code>FARCRY_RGy5C1.img</code> (belonging to [https://hiddenpalace.org/James2452 James2452]).
* Contains the worlds “fcc_main,” “multicommon,” and “qamap” along with other assets.
 
{{Prototype Footer|{{Navbox prototype|Far Cry 4}}
{{Navbox prototype|Far Cry 4 Patch Data}}
}}

Latest revision as of 22:27, August 22, 2025

Click to upload a new image...Dummy link
Far Cry 4 · Assets of Incomplete Builds
Dump status Released
Game Far Cry 4
System Other
Genre First-Person Shooter
Final build WW(Xbox 360) Oct 17, 2014
Release date WW(PS3/Xbox 360) Nov 18, 2014

The Hidden Palace wiki contains several prototypes of Far Cry 4, however, there are some builds that are completely unplayable due to missing files. For organizational purposes, all items that have the above characteristics will be listed here.

Note1: A build that allows access to one of the various gamemodes should not be included here as it is not unplayable but partially playable (however, if the executables of a certain build don't start, that build will have to stay here). Also, install data with corrupted files is also part of this page.

Note2: In edits, to avoid the download links being moved to the end of the page, use only "Edit source".

Jul 3, 2014 prototype

Download Here

The build name is MTL-FCC-MAIN-501.2 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 25 files were recovered and 228 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.

Jul 7, 2014 prototype

Download Here

The build name is MTL-FCC-MAIN-503.4 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 4 files were recovered and 249 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.

Jul 9, 2014 prototype

Download Here

The build name is MTL-FCC-MAIN-508.8 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 23 files were recovered and 230 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.

Jul 14, 2014 prototype

Download Here

The build name is MTL-FCC-MAIN-513.3 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 4 files were recovered and 272 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.

Jul 28, 2014 prototype

Download Here

The build name is MTL-FCC-MAIN-527.2 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 6 files were recovered and 300 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.

Aug 6, 2014 prototype

Download Assets (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
  • Extracted by kabojnk from the devkit FARCRY_RGy5C1.img (belonging to James2452).
  • Only fcx.xex and fcx_p.xex were recovered.

Aug 7, 2014 prototype

Download Assets (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

Download Here

  • The Build name is MTL-FCC-MAIN-538.0.
  • Extracted by Bellshep01.
  • Of the 326 files, only 235 files were successfully extracted. Without shadersobj.dat and common.dat, it is impossible to access my main. In addition, there are critical files missing from all worlds, these being "fcc_d90_dlc", "fcc_main", fcc_render_test", multicommon", "prototypes" and "qamap".

Aug 22, 2014 prototype

Download Here

  • Build version is MTL-FCC-MAIN-553.3.
  • This build can be found on multiple images, devkit2605 (badly deleted) and xdk 6.2.2024.
  • Only executables were recovered by kabojnk.
  • Released on March 23, 2024;

Aug 23, 2014 prototype

Download Here

  • Build version is MTL-FCC-MAIN-555.0).
  • This build can be found on Ubisoft_20.5.2024.
  • Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.
  • Executables can be used in Far Cry 4 (Aug 27, 2014 prototype) however.
  • Released on March 23, 2024 and recovered by kabojnk;

~Aug 24, 2014 prototype

Download Here

  • Released on Oct 2024 by James2452 on Alphaarchive.
  • It only contains the qamap world and it doesn't seem to correspond to any other known build.
  • It will probably work on builds with close build dates.

Aug 26, 2014 prototype

Download Here

Sep 5, 2014 prototype

Download Here

  • Build version is MTL-FCC-MAIN-567.3.
  • This build can be found on xdk 6.2.2024.
  • Only executables, the multicommon folder, the gameconfig folder, the UplayMedia folder and the media folder were recovered.
  • Released on March 23, 2024 and recovered by kabojnk;

~Oct 7, 2014 Install Data prototype

Download Assets (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
  • The build name is MTL-FCC-MAIN-597.1.
  • The build date is inaccurate, it was based on the newest modification date.
  • Some Install Data files are corrupted.

Oct 20, 2014 prototype

Download Here

  • Build version is MTL-FCC-MAIN-607.0.
  • This build can be found on xdk 6.2.2024.
  • Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.
  • Released on March 23, 2024 and recovered by kabojnk;

~Jan 6, 2015 prototype

Download Part 1 (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
  • Released Jan 24, 2024 by James2452 on Alphaarchive. Although he mentions that the build contains xexs, in reality there are no xexs in it. The build itself is extremely incomplete and it appears that the files are not structured correctly (it is unknown whether this is on purpose or not). Contains a Patch Data.
Download Part 2 (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
  • Released on Oct 2024 by James2452 on Alphaarchive.
  • The build date is inaccurate and probably incomplete.
  • Contains the following DLCs:
    • Behind Enemy Lines: This DLC was last updated on MTL-FCC-MAIN-620.3 which means it has a similar build date to October 2014;
    • Overrun: This DLC was last updated on MTL-FCC-MAIN-621.1 which means it has a similar build date to October 2014;
    • Overrun: This build does not contain toc.rml which makes it impossible to know its build name and perhaps a more precise build date.
Download Part 3 (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
  • Extracted by kabojnk from the devkit FARCRY_RGy5C1.img (belonging to James2452).
  • Contains the worlds “fcc_main,” “multicommon,” and “qamap” along with other assets.