Sea-Doo HydroCross (Game Boy Color Prototype): Difference between revisions
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A release candidate of the unreleased Game Boy Color version of Sea-Doo Hydrocross. | A release candidate of the unreleased Game Boy Color version of Sea-Doo Hydrocross. | ||
{{Tcrf link| | {{Tcrf link|Sea-Doo Hydrocross (Game Boy Color)}} | ||
==Notes== | ==Notes== | ||
This is a watercraft racing game. There are several locations you can race on, such as the Bermuda Triangle, Niagara Falls, Paris Sewers. Using the Sea-Doo license, the boats you can select are based on various models they manufactured. As was the case with Polaris SnoCross, the music is composed by Manfred Lizner. Gameplay feels almost identical to said game, as it runs on the same engine. Game Link multiplayer seems to work as intended. | This is a watercraft racing game. There are several locations you can race on, such as the Bermuda Triangle, Niagara Falls, Paris Sewers. Using the Sea-Doo license, the boats you can select are based on various models they manufactured. As was the case with Polaris SnoCross, the music is composed by Manfred Lizner. Gameplay feels almost identical to said game, as it runs on the same engine. Game Link multiplayer seems to work as intended. |
Latest revision as of 18:48, January 23, 2023
Sea-Doo HydroCross (Game Boy Color Prototype) | ||||||||||||||||||||
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A release candidate of the unreleased Game Boy Color version of Sea-Doo Hydrocross.
Notes
This is a watercraft racing game. There are several locations you can race on, such as the Bermuda Triangle, Niagara Falls, Paris Sewers. Using the Sea-Doo license, the boats you can select are based on various models they manufactured. As was the case with Polaris SnoCross, the music is composed by Manfred Lizner. Gameplay feels almost identical to said game, as it runs on the same engine. Game Link multiplayer seems to work as intended.
Co-developed by Vicarious Visions and Engine Software. Shares the same engine as Carnivalé, Polaris SnoCross and VR Powerboat Racing (two of whom are unreleased). Intended for a release in September 2000. Reviewed in pocketIGN by Craig Harris and Nintendo Power #136. Cancelled for unknown reasons, possibly due to financial troubles at Vatical Entertainment, which contributed to the last-minute cancellation of the Nintendo 64 version and the delay of the PlayStation to November 2001 despite both being finished on schedule.
Videos
https://www.youtube.com/watch?v=Rrmmw6Wtz0A
Origin
2018 Nintendo data breach
See also
https://tcrf.net/User:TheBluegeek/Game_Boy_(Color)_Lot_Check_leak_(September_9,_2020)