Assets/Far Cry 4/Assets of Incomplete Builds: Difference between revisions
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{{ | {{Assets | ||
|Page name=Far Cry 4 | |Page name=Assets/Far Cry 4/Assets of Incomplete Builds | ||
|status=Released | |status=Released | ||
|game=Far Cry 4 | |game=Far Cry 4 | ||
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|unreleased=No | |unreleased=No | ||
}} | }} | ||
The Hidden Palace wiki contains several prototypes of Far Cry 4, however, there are some builds that are completely unplayable due to missing files. For organizational purposes, all items that have the above characteristics will be listed here. | |||
'''Note1: A build that allows access to one of the various gamemodes should not be included here as it is not unplayable but partially playable (however, if the executables of a certain build don't start, that build will have to stay here). Also, install data with corrupted files is also part of this page.''' | |||
'''Note2: In edits, to avoid the download links being moved to the end of the page, use only "Edit source".''' | |||
==Jul 3, 2014 prototype== | ==Jul 3, 2014 prototype== | ||
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The build name is MTL-FCC-MAIN-527.2 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 6 files were recovered and 300 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb. | The build name is MTL-FCC-MAIN-527.2 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 6 files were recovered and 300 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb. | ||
==Aug 7, 2014 prototype== | |||
[https://files.hiddenpalace.org/5/51/Far_Cry_4_%28Aug_7%2C_2014_prototype%29.7z Download Here] | |||
* The Build name is MTL-FCC-MAIN-538.0. | |||
* Extracted by '''Bellshep01'''. | |||
* Of the 326 files, only 235 files were successfully extracted. Without shadersobj.dat and common.dat, it is impossible to access my main. In addition, there are critical files missing from all worlds, these being "fcc_d90_dlc", "fcc_main", fcc_render_test", multicommon", "prototypes" and "qamap". | |||
==Aug 22, 2014 prototype== | ==Aug 22, 2014 prototype== | ||
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[https://hiddenpalace.org/File:Far_Cry_4_(Aug_22,_2014)_-XEXs_Only-.rar Download Here] | [https://hiddenpalace.org/File:Far_Cry_4_(Aug_22,_2014)_-XEXs_Only-.rar Download Here] | ||
* Build version is MTL-FCC-MAIN-553.3 | * Build version is MTL-FCC-MAIN-553.3. | ||
* This build can be found on multiple images, [https://myrient.erista.me/files/No-Intro/Microsoft%20-%20Xbox%20360%20%28Development%20Kit%20Hard%20Drives%29/Ubisoft%202605%20%28Unknown%29.zip devkit2605] (badly deleted) and [https://mega.nz/file/eg10iQCC#TTb7C0jmm3hgAVYLxJSMMeNI4ypSd_8B-QWjJHenhtc xdk 6.2.2024]. | * This build can be found on multiple images, [https://myrient.erista.me/files/No-Intro/Microsoft%20-%20Xbox%20360%20%28Development%20Kit%20Hard%20Drives%29/Ubisoft%202605%20%28Unknown%29.zip devkit2605] (badly deleted) and [https://mega.nz/file/eg10iQCC#TTb7C0jmm3hgAVYLxJSMMeNI4ypSd_8B-QWjJHenhtc xdk 6.2.2024]. | ||
* Only executables were recovered by kabojnk. | * Only executables were recovered by kabojnk. | ||
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[https://hiddenpalace.org/File:Far_Cry_4_(Aug_23,_2014).zip Download Here] | [https://hiddenpalace.org/File:Far_Cry_4_(Aug_23,_2014).zip Download Here] | ||
* Build version is MTL-FCC-MAIN-555.0 | * Build version is MTL-FCC-MAIN-555.0). | ||
* This build can be found on [https://mega.nz/file/ddgUwaoA#UfbLquNx4PhA1RhDpBDfDw7W2We6mFPfn28zcbvd5OU Ubisoft_20.5.2024]. | * This build can be found on [https://mega.nz/file/ddgUwaoA#UfbLquNx4PhA1RhDpBDfDw7W2We6mFPfn28zcbvd5OU Ubisoft_20.5.2024]. | ||
* Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered. | * Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered. | ||
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* Released on March 23, 2024 and recovered by kabojnk; | * Released on March 23, 2024 and recovered by kabojnk; | ||
==Oct 20, 2014== | ==~Oct 7, 2014 Install Data prototype== | ||
{{Download|file=Far Cry 4 (~Oct 7, 2014 Install Data prototype).zip|title=Assets}} | |||
* The build name is MTL-FCC-MAIN-597.1. | |||
* The build date is inaccurate, it was based on the newest modification date. | |||
* Some Install Data files are corrupted. | |||
==Oct 20, 2014 prototype== | |||
[https://hiddenpalace.org/File:Far_Cry_4_(Oct_20,_2014).zip Download Here] | [https://hiddenpalace.org/File:Far_Cry_4_(Oct_20,_2014).zip Download Here] | ||
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* Released on March 23, 2024 and recovered by kabojnk; | * Released on March 23, 2024 and recovered by kabojnk; | ||
==~Jan 6, 2015 A == | ==~Jan 6, 2015 A prototype== | ||
[https://files.hiddenpalace.org/8/84/Far_cry_4_~Jan_6%2C_2015_%28incomplete_build%29.rar Download Here] | [https://files.hiddenpalace.org/8/84/Far_cry_4_~Jan_6%2C_2015_%28incomplete_build%29.rar Download Here] | ||
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Released January 24, 2024 by '''James2452''' on Alphaarchive. Although he mentions that the build contains xexs, in reality there are no xexs in it. The build itself is extremely incomplete and it appears that the files are not structured correctly (it is unknown whether this is on purpose or not). Contains a Patch Data. | Released January 24, 2024 by '''James2452''' on Alphaarchive. Although he mentions that the build contains xexs, in reality there are no xexs in it. The build itself is extremely incomplete and it appears that the files are not structured correctly (it is unknown whether this is on purpose or not). Contains a Patch Data. | ||
==~Jan 6, 2015 B== | ==~Jan 6, 2015 B prototype== | ||
[https://files.hiddenpalace.org/8/8c/FC4_%28~Jan_6%2C_2015%29_%28Only_1_BEL_and_2_Overrun_DLCs%29.zip Download Here] | [https://files.hiddenpalace.org/8/8c/FC4_%28~Jan_6%2C_2015%29_%28Only_1_BEL_and_2_Overrun_DLCs%29.zip Download Here] | ||
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** '''Overrun''': This DLC was last updated on MTL-FCC-MAIN-621.1 which means it has a similar build date to October 2014; | ** '''Overrun''': This DLC was last updated on MTL-FCC-MAIN-621.1 which means it has a similar build date to October 2014; | ||
** '''Overrun''': This build does not contain toc.rml which makes it impossible to know its build name and perhaps a more precise build date. | ** '''Overrun''': This build does not contain toc.rml which makes it impossible to know its build name and perhaps a more precise build date. | ||
{{Prototype Footer|{{Navbox prototype|Far Cry 4}}}} | |||
{{Prototype Footer|{{Navbox prototype|Far Cry 4}} | |||
{{Navbox prototype|Far Cry 4 Patch Data}} | |||
}} |
Revision as of 12:11, July 11, 2025
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Far Cry 4 · Assets of Incomplete Builds | ||||||||||||
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The Hidden Palace wiki contains several prototypes of Far Cry 4, however, there are some builds that are completely unplayable due to missing files. For organizational purposes, all items that have the above characteristics will be listed here.
Note1: A build that allows access to one of the various gamemodes should not be included here as it is not unplayable but partially playable (however, if the executables of a certain build don't start, that build will have to stay here). Also, install data with corrupted files is also part of this page.
Note2: In edits, to avoid the download links being moved to the end of the page, use only "Edit source".
Jul 3, 2014 prototype
The build name is MTL-FCC-MAIN-501.2 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 25 files were recovered and 228 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
Jul 7, 2014 prototype
The build name is MTL-FCC-MAIN-503.4 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 4 files were recovered and 249 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
Jul 9, 2014 prototype
The build name is MTL-FCC-MAIN-508.8 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 23 files were recovered and 230 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
Jul 14, 2014 prototype
The build name is MTL-FCC-MAIN-513.3 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 4 files were recovered and 272 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
Jul 28, 2014 prototype
The build name is MTL-FCC-MAIN-527.2 . This build can be found on the "xdk 6.2.2024" hdd (with manifest), but only 6 files were recovered and 300 files were lost (including all executable files). This prototype, if complete, would have the worlds for singleplayer/co-opp mode, the world for multiplayer mode and map editor, qamap, fcc_render_test and prototypes. Furthermore, all xexs have an associated pdb.
Aug 7, 2014 prototype
- The Build name is MTL-FCC-MAIN-538.0.
- Extracted by Bellshep01.
- Of the 326 files, only 235 files were successfully extracted. Without shadersobj.dat and common.dat, it is impossible to access my main. In addition, there are critical files missing from all worlds, these being "fcc_d90_dlc", "fcc_main", fcc_render_test", multicommon", "prototypes" and "qamap".
Aug 22, 2014 prototype
- Build version is MTL-FCC-MAIN-553.3.
- This build can be found on multiple images, devkit2605 (badly deleted) and xdk 6.2.2024.
- Only executables were recovered by kabojnk.
- Released on March 23, 2024;
Aug 23, 2014 prototype
- Build version is MTL-FCC-MAIN-555.0).
- This build can be found on Ubisoft_20.5.2024.
- Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.
- Executables can be used in Far Cry 4 (Aug 27, 2014 prototype) however.
- Released on March 23, 2024 and recovered by kabojnk;
~Aug 24, 2014 prototype
- Released on Oct 2024 by James2452 on Alphaarchive.
- It only contains the qamap world and it doesn't seem to correspond to any other known build.
- It will probably work on builds with close build dates.
Aug 26, 2014 prototype
- Build version is currently unknown. It is a different build than the Far Cry 4 (Aug 26, 2014 20.06 prototype) and the Far Cry 4 (Aug 26, 2014 23.20 prototype).
- This build can be found on Ubisoft_20.5.2024.
- Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.
- Executables can be used in Far Cry 4 (Aug 27, 2014 prototype) however.
- Released on March 23, 2024 and recovered by kabojnk;
Sep 5, 2014 prototype
- Build version is MTL-FCC-MAIN-567.3.
- This build can be found on xdk 6.2.2024.
- Only executables, the multicommon folder, the gameconfig folder, the UplayMedia folder and the media folder were recovered.
- Released on March 23, 2024 and recovered by kabojnk;
~Oct 7, 2014 Install Data prototype
Download Assets (info) |
- The build name is MTL-FCC-MAIN-597.1.
- The build date is inaccurate, it was based on the newest modification date.
- Some Install Data files are corrupted.
Oct 20, 2014 prototype
- Build version is MTL-FCC-MAIN-607.0.
- This build can be found on xdk 6.2.2024.
- Only executables, the gameconfig folder, the UplayMedia folder and the media folder were recovered.
- Released on March 23, 2024 and recovered by kabojnk;
~Jan 6, 2015 A prototype
Released January 24, 2024 by James2452 on Alphaarchive. Although he mentions that the build contains xexs, in reality there are no xexs in it. The build itself is extremely incomplete and it appears that the files are not structured correctly (it is unknown whether this is on purpose or not). Contains a Patch Data.
~Jan 6, 2015 B prototype
- Released on Oct 2024 by James2452 on Alphaarchive.
- The build date is inaccurate and probably incomplete.
- Contains the following DLCs:
- Behind Enemy Lines: This DLC was last updated on MTL-FCC-MAIN-620.3 which means it has a similar build date to October 2014;
- Overrun: This DLC was last updated on MTL-FCC-MAIN-621.1 which means it has a similar build date to October 2014;
- Overrun: This build does not contain toc.rml which makes it impossible to know its build name and perhaps a more precise build date.