Psychonauts (Feb 14, 2005 prototype)

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Title Screen
Psychonauts (Feb 14, 2005 prototype)
Build date Feb 14, 2005 01:39:28
Build name Review
Dump status Released, redump needed
Dumped by IUG
Released by IUG
File release date April 23, 2020
Origin DVD-R
Game Psychonauts
System Xbox
Genre Platform
Final build EU Aug 18, 2005
US Mar 25, 2005
Release date US Apr 19, 2005
EU Feb 10, 2006
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A prototype of Psychonauts for the Microsoft Xbox.

Notes

  • Build date taken from .xbe header.
  • Taken from the original write-up on X-Cult's page on this prototype:
    • You have infinite lives.
    • Some of the fires in Basic Braining do not hurt you (but the animation plays).
    • The smelling salts dialog can't be skipped.
    • There's a figment in Mila's Dance party (final section) that is almost impossible to get without some crafty levitation jumps on rounded pipes. It's out of the reach of the fan's airflow.
    • There's nothing to alert you when you've gathered all the safes, figments, or cobwebs in a level. However, there is for the baggage still.
    • The dowsing rod is messed up graphically while in the underwater section.
    • Ford's head is missing from the cutscene after you defeat the hulking lunkfish.
    • The newsflash music loops over the entire news "broadcasts" in the Lungfishpoplis level.
    • Brain jars will most of the time have the pictures are facing a wall, or where you can't see the pictures.
    • Tiny difference in Waterloo, it seems that they changed the hard-to-find fairy figment at the last minute. In this build it's a Centaur instead of a Fairy.
    • Some graphical glitches in Gloria's Theater where the mood light would change the scenery.
    • When you get infinite ammo, the number that appears next to the Psi-Blast or Confusion icons is "01" instead of "∞". It always stays at "01". Also, once you reach rank 95, the bonus it lists after obtaining infinite ammo is still "infinite ammo at rank 95".
    • The cart that helps you get around the map quickly has a glitchy animation that makes Raz float above the track and cart while it moves.
    • The "Brain Tumbler Experiment" level's name is "Nightmare in the Brain Tumbler" in this version of the game.
    • All movies in this game show in a tiny portion of the screen.

Origin