Forza Motorsport 4 (Jun 27, 2011 prototype)
Jump to navigation
Jump to search
![]() | ||||||||||||||||||||||||||
Forza Motorsport 4 (Jun 27, 2011 prototype) | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Forza Motorsport 4 (Jun 27, 2011 prototype) (info) |
A prototype of Forza Motorsport 4 for the Xbox 360.
Notes
- Built roughly 3 months prior to retail release.
- Build only contains 1 car and 1 track and in its current form does not get in game.
- Seems like build may have been built for a specific test.
- Build contains multiple debug executables.
- Includes additional loose track data that was found on the HDD.
- Demo build
- There is "Forza2" leftover folder but only contains 2 track folder:autopark and RoadAtlanta
Can get into game by doing the following:
- Delete or rename the hash.manifest file in the root directory of the game
- Create a file called 'cmdline.txt' in the root directory of the game and add the following without the " "
- 'launch track=240 car=1131"
- Run the game
You will be loaded straight into a race by yourself.
You can load into the different layouts on Alps by using the following ID's:
240, 241, 242, 243, 244, 245
Screenshots
Acknowledgments
Special thanks to Ghetto for lending the devkit to kabojnk in order to dump it.