- Feb 1, 2025: Frogger 2 Full Development Archive
- Jan 1, 2025: Happy NES Year
- Dec 26, 2024: NESMas - Day 2
- Dec 25, 2024: NESMas - Day 1
- Jul 6, 2024: Vanished without a Trace - Out of the Vortex for the Sega Mega Drive
- Apr 9, 2024: Crash Tag Team Racing (Xbox Prototype)
- Jan 21, 2024: Crash Bash and Spyro 3
- Jan 1, 2024: New Years 2024 - Sonic Heroes
- Dec 25, 2023: A Very Bandicoot Christmas - Crash Bandicoot: Warped Prototype
- Nov 24, 2023: 6GUN: BattleBourne's Unreleased PlayStation 2 Game
- Oct 31, 2023: Daredevil: The Man Without Fear - Unreleased PlayStation 2 Game
- Feb 28, 2023: Phantasy Star Online Prototype
- Feb 15, 2023: PSP Release Candidates
- Dec 25, 2022: Project Deluge: Xbox 360 and Wii
- Dec 9, 2022: Semradical!
- Nov 24, 2022: Sega Technical Institute’s Cancelled Segapede
- Nov 23, 2022: Sonic 3 and Feel Preproduction VHS Tapes!
- Oct 31, 2022: Happy Halloween 2022! Castlevania: Symphony of the Night for the Tiger Game.com!
- Jan 1, 2022: New Years 2022!
- Nov 13, 2021: Go Go Goemon! Mystical Ninja Goemon Zero
- Oct 10, 2021: Mortal Kombat prototype for the Sega Mega Drive
- Sep 18, 2021: Project Deluge: Xbox and Dreamcast
- Jul 24, 2021: Angels with Burning Hearts: Burning Rangers Prototype
- May 1, 2021: Crash Landing
- Apr 17, 2021: Project Deluge: PlayStation 1, Saturn, and CD-I (Part 2)
- Mar 20, 2021: Project Deluge: PlayStation 2
- Jan 1, 2021: Dreams Come True: Sonic 1 (MD) Prototype
- (earlier news)
Main Page
The Hidden Palace is a community dedicated to the preservation of video game development media (such as prototypes, hardware, source code, artwork, and more). This website can be utilized as a catalog for the items that we and others are able to collect and share.
If you are interested in contributing, please see our How to Contribute page.
- Feb 14, 2025: Superman Returns (Oct 18, 2006 prototype) by Ret-HZ
- Feb 12, 2025: Kinect Star Wars (Sep 6, 2011 prototype) by
- Feb 12, 2025: Halo Wars (November 21, 2008 prototype) by
- Feb 12, 2025: Minion (Apr 10, 2009 prototype) by
- Feb 12, 2025: Forza Motorsport 4 (Jun 27, 2011 prototype) by
- Feb 12, 2025: Forza Motorsport 2 (May 2007 prototype) by
- Feb 12, 2025: Forza Motorsport 2 (Jul 12, 2007 prototype) by
- Feb 10, 2025: Soulcalibur II (Jun 12, 2003 GCN demo prototype) by Foulowe59
- Feb 08, 2025: LittleBigPlanet 2 (Jul 22, 2013 debug build) by ObscureGamers, Imagisphere
- Feb 07, 2025: Call of Duty: Black Ops II (Apr 25, 2013 Prototype) by LoafX, Heaventh
- Feb 07, 2025: LittleBigPlanet 3 (Nov 18, 2013 prototype) by ObscureGamers, Imagisphere
- Feb 06, 2025: Magic Carpet 2: The Netherworlds (July 13, 1995 prototype) by Hogsy
- Feb 04, 2025: Call of Duty: Black Ops II (Feb 26, 2013 prototype) by MrPinball64
- Feb 02, 2025: Drake & Josh (Jan 23, 2007 prototype) by GhostyTongue
- Feb 02, 2025: Drake & Josh: Talent Showdown (v2.04.002 prototype) by GhostyTongue
- Feb 02, 2025: Dora Puppy (Feb 27, 2009 prototype) by GhostyTongue
- Feb 02, 2025: Call of Duty: Black Ops II (Oct 18, 2012 prototype) by Kabojnk
- Feb 01, 2025: Frogger 2: Swampy's Revenge (September 10, 1999 prototype) by Kneesnap
- Feb 01, 2025: Frogger 2: Swampy's Revenge (May 10, 2000 prototype) by Kneesnap
- Feb 01, 2025: Frogger 2: Swampy's Revenge (Sound Test prototype) by Kneesnap (more)
Frogger 2 Motherload Lot
Discuss this release on our Discord server!
Discuss this release on the Highway Frogs Discord server!
Hello everyone! Today we're partnering with Highway Frogs for the release of the Frogger 2 Motherload Lot!
Highway Frogs not only obtained a full development archive of Frogger 2: Swampy's Revenge, but also spent hundreds of hours preparing for this release.
What could they have possibly spent hundreds of hours on, you may ask. Isn't releasing prototypes as simple as dumping CDs/ROMs, and uploading them online?
Here are some of the things they did:
- Over 1000 Pages of Paper Documents needed to be scanned, deskewed, and turned into PDFs.
- Over 200 audio tracks were rendered/mastered extremely carefully using original hardware such as the Yamaha EX-5 and original software like SoundForge 4.0.
- The "End of Project" Tape was damaged by a data recovery company, and it took months of reverse-engineering to recover the data ourselves. ([More Info])
- Source Code Repos for 7 different games/consoles were byte-matched, and made easy to build on modern computers.
- Tools were made for working with some of the backups, such as a 3D object converter, or a compiler/decompiler for game scripts, and more.
- Some prototypes were built using source code/assets found within the backups.
- Almost every single file (> 60k) was thoroughly investigated for any hidden data, what software used it, etc.
- Also juggling several other releases of similar magnitude at the same time. (Coming soon)
- A mod fixing Frogger 2's compatibility issues on modern computers, aka the "Frogger 2 Enhanced PC Port".
- Tons more.
Thank you to Highway Frogs for the big release! There were many people involved in making this release happen, so check out the credits on the release page.
Until next time!
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