WATCH DOGS (Feb 18, 2014 prototype): Difference between revisions
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Mrpinball64 (talk | contribs) (Created page with "{{Prototype |Page name=WATCH_DOGS (Feb 18, 2014 prototype) |titlescreen=WDFeb18.png |builddate=Feb 18, 2014 03:45:58 |buildname=mrc-cp-main-cg-14036 |status=Dumped, not releas...") |
Mrpinball64 (talk | contribs) (time) |
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|Page name=WATCH_DOGS (Feb 18, 2014 prototype) | |Page name=WATCH_DOGS (Feb 18, 2014 prototype) | ||
|titlescreen=WDFeb18.png | |titlescreen=WDFeb18.png | ||
|builddate=Feb 18, 2014 | |builddate=Feb 18, 2014 22:40:58 | ||
|buildname=mrc-cp-main-cg-14036 | |buildname=mrc-cp-main-cg-14036 | ||
|status=Dumped, not released | |status=Dumped, not released |
Revision as of 16:05, May 17, 2020
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A prototype of WATCH_DOGS by Ubisoft for the Microsoft XBOX 360.
Notes
- The debug menu can be launched by opening the console and entering "debug_menu 1".
Executables
- duniademo_r.xex - "Release" target. Has SCRY debugger as well as a console.
- duniademo_rt.xex - "Retail" target. Has SCRY debugger as well as a console.
- duniademo_p.xex - "Profile" target. Doesn't have SCRY debugger, but does have console.
- xdk-gb variants are for 1GB XBOX 360 development kits.
- default.xex is non-debug executable.