Tony Hawk's Pro Skater (Apr 9, 1999 prototype): Difference between revisions

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An early prototype of Tony Hawk's Pro Skater for the Sony PlayStation, dated 133 days before the final build.
An early prototype of Tony Hawk's Pro Skater for the Sony PlayStation, dated 133 days before the final build.


== Notes ==
==Notes==
{{Tcrf link| Proto:Tony_Hawk%27s_Pro_Skater_(PlayStation)/April_9_1999_build}}
{{Tcrf link| Proto:Tony_Hawk%27s_Pro_Skater_(PlayStation)/April_9_1999_build}}


* Career Mode, Practice (Free Skate) and the options menu are not available in this build.
*Career Mode, Practice (Free Skate) and the options menu are not available in this build.
* The menu graphics are already representative of what the final game would become. The layout however is still the same from earlier builds.
**Since only Single Session and Two Player modes are available, all runs are limited to two minutes.
* Only Tony Hawk, Bob Burnquist, Kareem Campbell, Bucky Lasek, Chad Muska and Geoff Rowley are selectable. Two additional skaters from earlier builds, whose official names are unknown, are in the game files and can only be accessed via hacking.
**Though inaccessible by normal means, some level-end menu leftovers set the timer to 60 minutes when asked if the player would like to continue the run.
* Board Select is missing.
*The menu graphics are already representative of what the final game would become. The layout however is still the same from earlier builds.
* This build contains a couple of scrapped levels and early versions of those that were released.
*Only Tony Hawk, Bob Burnquist, Kareem Campbell, Bucky Lasek, Chad Muska and Geoff Rowley are selectable. Two additional skaters from earlier builds, whose official names are unknown, are in the game files and can only be accessed via hacking.
** Warehouse and Burnside are not in this build.
*Board Select is missing.
** Classic Concrete is a simple terrain test that crashes the game upon entering.
*This build contains a couple of scrapped levels and early versions of those that were released.
** A texture-less test level called "Suburbia" can only be accessed through hacking.
**Warehouse and Burnside are not in this build.
* There is no "Sound Levels" option implemented.
**Classic Concrete crashes the game upon entering.
**A terrain test can be accessed in the 2-player restart menu in the Skate Park level.
**A texture-less test level called "Suburbia" can only be accessed through hacking.
*There is no "Sound Levels" option implemented.


=== Cheat codes ===
===Cheat codes===
The cheat codes in this build are just leftovers of Neversoft's previous title "Apocalypse" (1998), whose engine this game runs on.
The cheat codes in this build are just leftovers of Neversoft's previous title "Apocalypse" (1998), whose engine this game runs on.


Line 37: Line 40:
|+Pause the game, hold L1 and enter:
|+Pause the game, hold L1 and enter:
!Debug panel
!Debug panel
|Down, Down, Triangle  
|Down, Down, Triangle
|DDT
|DDT
|-
|-
Line 44: Line 47:
|SCX
|SCX
|}
|}
=== Gameshark codes ===
{| class="wikitable"
!Infinite Time
|80095BA8 6054
80095BAA 0000
|-
!Max Time
|800A5080 FFFF
|}
{{Navbox prototype|Tony Hawk's Pro Skater}}
{{Navbox prototype|Tony Hawk's Pro Skater}}

Revision as of 18:58, February 27, 2021

Title Screen
Tony Hawk's Pro Skater (Apr 9, 1999 prototype)
Build date Apr 9, 1999 19:09:58
Dump status Released
Origin CD-R
Game Tony Hawk's Pro Skater
System PlayStation
Genre Sports - Skateboarding
Final build US Aug 20, 1999
EU Aug 20, 1999
JP Feb 15, 2000
Release date US Sep 29, 1999
EU Oct 28, 1999
JP Mar 30, 2000
Download Tony Hawk's Pro Skater (Apr 9, 1999 prototype) (info)
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An early prototype of Tony Hawk's Pro Skater for the Sony PlayStation, dated 133 days before the final build.

Notes

The Cutting Room Floor research
  • Career Mode, Practice (Free Skate) and the options menu are not available in this build.
    • Since only Single Session and Two Player modes are available, all runs are limited to two minutes.
    • Though inaccessible by normal means, some level-end menu leftovers set the timer to 60 minutes when asked if the player would like to continue the run.
  • The menu graphics are already representative of what the final game would become. The layout however is still the same from earlier builds.
  • Only Tony Hawk, Bob Burnquist, Kareem Campbell, Bucky Lasek, Chad Muska and Geoff Rowley are selectable. Two additional skaters from earlier builds, whose official names are unknown, are in the game files and can only be accessed via hacking.
  • Board Select is missing.
  • This build contains a couple of scrapped levels and early versions of those that were released.
    • Warehouse and Burnside are not in this build.
    • Classic Concrete crashes the game upon entering.
    • A terrain test can be accessed in the 2-player restart menu in the Skate Park level.
    • A texture-less test level called "Suburbia" can only be accessed through hacking.
  • There is no "Sound Levels" option implemented.

Cheat codes

The cheat codes in this build are just leftovers of Neversoft's previous title "Apocalypse" (1998), whose engine this game runs on.

Most of them don't work in this build anymore.

Pause the game, hold L1 and enter:
Debug panel Down, Down, Triangle DDT
Skip To Restart Square, Circle, X SCX

Gameshark codes

Infinite Time 80095BA8 6054

80095BAA 0000

Max Time 800A5080 FFFF