Street Fighter II: Champion Edition (Turbo prototype): Difference between revisions

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|releasedby=The Boss
|releasedby=The Boss
|origin_labels='''ARM WRESTLING'''
|origin_labels='''ARM WRESTLING'''
|game=Street Fighter II': Special Championship Edition
|game=Street Fighter II: Champion Edition
|system=Sega Mega Drive
|system=Sega Mega Drive
|genre=Fighting
|genre=Fighting
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|file=Street Fighter II Turbo (Genesis prototype).7z
|file=Street Fighter II Turbo (Genesis prototype).7z
}}
}}
A prototype of ''Street Fighter 2: Special Championship Edition''. It seems to have been dumped and modified by pirates. It likely was developed and scrapped then re-developed, possibly due to negative feedback from the press and/or because Street Fighter II: Turbo was announced for SNES, which had much more changes. This prototype seems to be a port of Champion Edition and did not have the changes made in Hyper Fighting (arcade) or Turbo (SNES). The cancellation of this prototype lead to a release date change from June 1993 to September 1993.
A modified prototype of the unreleased Street Fighter II: Champion Edition port for the Sega Mega Drive.
 
==Notes==
==Legitimacy vs Homebrew Pirate==
* The quality of the game seems well above other homebrew pirates, thus it seems likely it is a internally developed prototype by either Capcom or Sega.
* The [https://www.youtube.com/watch?v=cFXlY7v5w60 Street Fighter II Champion Edition- SUHS video] has the same music as the prototype.
* The 4 in the score is similar to the 4 in prototype screenshots. If it were a pirate, the pirates would have likely used graphics from the SNES port of SF2 instead.
 
 
 


*This may have been one of the final builds of this port before it was cancelled by Capcom.
*Many parts of previous builds seem to have been modified in a clean manner. This suggests that the person(s) that modified this build had access to the source code to do these changes, as most bootleg hacks are much more rough around the edges.
*Despite being titled "Street Fighter II Turbo", there are no features from the Turbo version of Street Fighter 2.
*The Differences from this and the July 30th build of of Street Fighter 2: Champion Edition are:
**There is no Capcom screen, only a broken Sega screen is present. The Capcom logo jingle is still present in the rom.
**The title screen does not have the Street Fighter 2: Champion Edition logo or copyright info. In it's place is a logo that says "STII ' Turbo" and no informational text.
**The sound test shows the internal sound ID instead of the number of it's location in the sound test. EX:
**This build removes the infamous "black bar" present in the  July 30 build. In It's place are two less noticeable black bars, with the lower bar being partially transparent at times.
**More Sound Effects and PCM samples are used in gameplay than in the July 30 build. Some of these Sound Effects are unused in the builds preceding.
**The PCM samples used for music are of a much better quality than the ones used in the preceding builds.
**No endings are present. When you beat the game, only a rough "Cast of Characters" screen with no text will appear, and then a "Congratulations" screen will appear before the game resets.


==Notes==
==Origin==
<pre class="nfo">********************************************
<pre class="nfo">********************************************
             THE BOSS RELEASED:               
             THE BOSS RELEASED:               
Line 33: Line 37:
         MADE BY SOME REAL FREAKS!           
         MADE BY SOME REAL FREAKS!           
********************************************</pre>
********************************************</pre>
(Note: Vanilla SFII never got a Genesis release, which makes you wonder how this could be an "upgrade" of anything.)
* TCRF: [https://jul.rustedlogic.net/thread.php?id=14629 Discussion thread]
* Sega-16: [http://www.sega-16.com/forum/showthread.php?22270-Street-Fighter-2-Prototype Discussion thread]
* Colors seem more bright and vivid. The color color grading is more subtle.
* No CAPCOM logo, but a SEGA logo is present.
* Turbo is only a name. No accelerated speed and the majority of new moves from Hyper Fighting are not in this version.
* There are two bonus stages. The car and barrel bonus stages occur every 4 fights (instead of 3 in the commercial version).
* Sou


==Screenshots==
==Screenshots==
<gallery mode=nolines widths=240 heights=180>
<gallery mode="nolines" widths="240" heights="180">
File:Street Fighter II' Turbo (Beta)_001.png|Mode select
File:Street Fighter II' Turbo (Beta) 001.png|Mode select
File:Street Fighter II' Turbo (Beta)_002.png|VS screen
File:Street Fighter II' Turbo (Beta) 002.png|VS screen
File:Street Fighter II' Turbo (Beta)_003.png|Gameplay
File:Street Fighter II' Turbo (Beta) 003.png|Gameplay
</gallery>
</gallery>


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<youtube width="320" height="240">6le17Jq-HnM</youtube>
<youtube width="320" height="240">6le17Jq-HnM</youtube>


{{Prototype Footer|{{Navbox prototype|Street Fighter II': Turbo Championship Edition}}}}
{{Prototype Footer|{{Navbox prototype|Street Fighter II: Champion Edition}}}}[[Category:Street Fighter II: Champion Edition prototypes]]

Revision as of 22:23, July 6, 2020

Title Screen
Street Fighter II: Champion Edition (Turbo prototype)
Build date 1994-06-02
Dump status Released
Dumped by The Boss
Released by The Boss
Labels ARM WRESTLING
Game Street Fighter II: Champion Edition
System Sega Mega Drive
Genre Fighting
Release date JP Sep 28, 1993
US Sep 27, 1993
EU Oct 29, 1993
Download Street Fighter II: Champion Edition (Turbo prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A modified prototype of the unreleased Street Fighter II: Champion Edition port for the Sega Mega Drive.

Notes

  • This may have been one of the final builds of this port before it was cancelled by Capcom.
  • Many parts of previous builds seem to have been modified in a clean manner. This suggests that the person(s) that modified this build had access to the source code to do these changes, as most bootleg hacks are much more rough around the edges.
  • Despite being titled "Street Fighter II Turbo", there are no features from the Turbo version of Street Fighter 2.
  • The Differences from this and the July 30th build of of Street Fighter 2: Champion Edition are:
    • There is no Capcom screen, only a broken Sega screen is present. The Capcom logo jingle is still present in the rom.
    • The title screen does not have the Street Fighter 2: Champion Edition logo or copyright info. In it's place is a logo that says "STII ' Turbo" and no informational text.
    • The sound test shows the internal sound ID instead of the number of it's location in the sound test. EX:
    • This build removes the infamous "black bar" present in the July 30 build. In It's place are two less noticeable black bars, with the lower bar being partially transparent at times.
    • More Sound Effects and PCM samples are used in gameplay than in the July 30 build. Some of these Sound Effects are unused in the builds preceding.
    • The PCM samples used for music are of a much better quality than the ones used in the preceding builds.
    • No endings are present. When you beat the game, only a rough "Cast of Characters" screen with no text will appear, and then a "Congratulations" screen will appear before the game resets.

Origin

********************************************
            THE BOSS RELEASED:              
  STREET FIGHTER II [TURBO]  [SEGA/SMD/16]  
  UPGRADE OF THE NORMAAL STREET FIGHTER II  
        MADE BY SOME REAL FREAKS!           
********************************************

Screenshots


Videos