Street Fighter II: Champion Edition (Turbo prototype): Difference between revisions

From Hidden Palace
Jump to navigation Jump to search
(info added)
mNo edit summary
 
(12 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:Street Fighter II: Champion Edition (Turbo prototype)}}
{{Prototype
{{Prototype
|titlescreen=Street Fighter II Turbo-(U).png
|titlescreen=Street Fighter II Turbo-(U).png
|builddate=1994-06-02
|filereleasedate=June 2, 1994
|status=Released
|status=Released
|dumper=The Boss
|dumper=The Boss
|releasedby=The Boss
|releasedby=The Boss
|origin_labels='''ARM WRESTLING'''
|origin_labels='''ARM WRESTLING'''
|game=Street Fighter II': Special Championship Edition
|game=Street Fighter II: Champion Edition
|system=Sega Mega Drive
|system=Sega Mega Drive
|genre=Fighting
|genre=Fighting
|release_date={{RegionDate|JP|Sep 28, 1993}} {{RegionDate|US|Sep 27, 1993}} {{RegionDate|EU|Oct 29, 1993}}
|release_date={{RegionDate|JP|Sep 28, 1993}} {{RegionDate|US|Sep 27, 1993}} {{RegionDate|EU|Oct 29, 1993}}
|unreleased=No
|unreleased=Yes
}}
|origin_files=BS-SF2U.LZH|origin_lot=Old Scene (BBS)}}
{{Download
{{Download
|file=Street Fighter II Turbo (Genesis prototype).7z
|file=Street Fighter II Champion Edition (Turbo prototype).zip
}}
}}
A modified later build of the cancelled port of ''Street Fighter 2: Championship Edition''. It seems to have been dumped and modified by pirates. It likely was developed and scrapped then re-developed, possibly due to negative feedback from the press and/or because Street Fighter II: Turbo was announced for SNES, which had much more changes. This prototype seems to be a port of Champion Edition and did not have the changes made in Hyper Fighting (arcade) or Turbo (SNES). The cancellation of this prototype lead to a release date change from June 1993 to September 1993.
A modified prototype of the unreleased Street Fighter II: Champion Edition port for the Sega Mega Drive.
==Notes==
==Notes==


*Despite being titled "Street Fighter II Turbo", there are no features from the Turbo version of Street Fighter 2.
*This may have been one of the final builds of this port before it was cancelled by Capcom.
*This build removes the infamous "black bar" present in the March 25 and July 30 builds of Street Fighter 2: Championship Edition. In It's place are two less noticeable black bars, with the lower bar being partially transparent at times.
*Many parts of previous builds seem to have been modified in a clean manner. This suggests that the person(s) that modified this build had access to the source code to do these changes, as most bootleg hacks are much more rough around the edges.
*More Sound Effects and PCM samples are used in gameplay than in the March 25 and July 30 builds. Some of these Sound Effects are unused in the builds preceding.
*Despite being titled "Street Fighter II Turbo", the only feature borrowed from the Turbo version of Street Fighter II are the alternate skins/costumes palettes.
*The PCM samples used for music are of a much better quality than the ones used in the preceding builds.
*The Differences from this and the July 30th build of of Street Fighter 2: Champion Edition are:
*wip
**There is no Capcom screen, only a broken Sega screen is present. The Capcom logo jingle is still present in the rom.
**The title screen does not have the Street Fighter 2: Champion Edition logo or copyright info. In it's place is a logo that says "STII ' Turbo" and no informational text.
**The sound test shows the internal sound ID instead of the number of it's location in the sound test. EX:
**This build removes the infamous "black bar" present in the July 30 build. In It's place are two less noticeable black bars, with the lower bar being partially transparent at times.
**More Sound Effects and PCM samples are used in gameplay than in the July 30 build. Some of these Sound Effects are unused in the builds preceding.
**The PCM samples used for music are of a much better quality than the ones used in the preceding builds.
**No endings are present. When you beat the game, only a rough "Cast of Characters" screen with no text will appear, and then a "Congratulations" screen will appear before the game resets.
**It uses the Turbo palettes for the alternate skins/costumes for the characters.
*When using a 3-button controller a feature is enabled in the HUD for indicating whether the player is using punches or kicks using the letters 'P' or 'K', that can be swapped pressing Start. This control scheme is similar on all the versions but the released Special Champion Edition lacks any HUD indicator and the Champion Edition prototypes use a red square and a white circle instead.


<br />
==Origin==
 
== Origin ==
<pre class="nfo">********************************************
<pre class="nfo">********************************************
             THE BOSS RELEASED:               
             THE BOSS RELEASED:               
Line 46: Line 51:
<youtube width="320" height="240">6le17Jq-HnM</youtube>
<youtube width="320" height="240">6le17Jq-HnM</youtube>


{{Prototype Footer|{{Navbox prototype|Street Fighter II': Turbo Championship Edition}}}}[[Category:Street Fighter II: Champion Edition prototypes]]
==See also==
 
*[[News/The Lost Street Fighter II: Champion Edition for Sega Mega Drive|We recommend that you read this release article that goes with earlier versions of this prototype for more information on the history and development of this port.]]
*[https://www.youtube.com/watch?v=KkaR8ZaObO0 Check out Nostalgia Nerd's video on the cancelled port of Champion Edition here. Keep in mind this video predates the release of the new betas so some minor details are incorrect]{{Prototype Footer|{{Navbox prototype|Street Fighter II: Champion Edition}}}}[[Category:Street Fighter II: Champion Edition prototypes]]

Latest revision as of 20:33, May 13, 2023

Title Screen
Street Fighter II: Champion Edition (Turbo prototype)
Dump status Released
Dumped by The Boss
Released by The Boss
File release date June 2, 1994
Lot Old Scene (BBS)
Labels ARM WRESTLING
Files BS-SF2U.LZH
Game Street Fighter II: Champion Edition
System Sega Mega Drive
Genre Fighting
Release date JP Sep 28, 1993
US Sep 27, 1993
EU Oct 29, 1993
Release date Unreleased
Download Street Fighter II: Champion Edition (Turbo prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A modified prototype of the unreleased Street Fighter II: Champion Edition port for the Sega Mega Drive.

Notes

  • This may have been one of the final builds of this port before it was cancelled by Capcom.
  • Many parts of previous builds seem to have been modified in a clean manner. This suggests that the person(s) that modified this build had access to the source code to do these changes, as most bootleg hacks are much more rough around the edges.
  • Despite being titled "Street Fighter II Turbo", the only feature borrowed from the Turbo version of Street Fighter II are the alternate skins/costumes palettes.
  • The Differences from this and the July 30th build of of Street Fighter 2: Champion Edition are:
    • There is no Capcom screen, only a broken Sega screen is present. The Capcom logo jingle is still present in the rom.
    • The title screen does not have the Street Fighter 2: Champion Edition logo or copyright info. In it's place is a logo that says "STII ' Turbo" and no informational text.
    • The sound test shows the internal sound ID instead of the number of it's location in the sound test. EX:
    • This build removes the infamous "black bar" present in the July 30 build. In It's place are two less noticeable black bars, with the lower bar being partially transparent at times.
    • More Sound Effects and PCM samples are used in gameplay than in the July 30 build. Some of these Sound Effects are unused in the builds preceding.
    • The PCM samples used for music are of a much better quality than the ones used in the preceding builds.
    • No endings are present. When you beat the game, only a rough "Cast of Characters" screen with no text will appear, and then a "Congratulations" screen will appear before the game resets.
    • It uses the Turbo palettes for the alternate skins/costumes for the characters.
  • When using a 3-button controller a feature is enabled in the HUD for indicating whether the player is using punches or kicks using the letters 'P' or 'K', that can be swapped pressing Start. This control scheme is similar on all the versions but the released Special Champion Edition lacks any HUD indicator and the Champion Edition prototypes use a red square and a white circle instead.

Origin

********************************************
            THE BOSS RELEASED:              
  STREET FIGHTER II [TURBO]  [SEGA/SMD/16]  
  UPGRADE OF THE NORMAAL STREET FIGHTER II  
        MADE BY SOME REAL FREAKS!           
********************************************

Screenshots


Videos

See also