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<div class="cell" style="text-align: center"><div style="text-align: initial; display: inline-block;">{{:News}}</div></div>
<div class="cell" style="text-align: center"><div style="text-align: initial; display: inline-block;">{{:News}}</div></div>
<div class="heading">Latest news </div>
<div class="heading">Latest news </div>
<div class="cell">{{:News/Project Deluge: PlayStation 1, Saturn, and CD-I (Part 2)}} </div>
<div class="cell">{{:News/Crash Landing}} </div>
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Revision as of 18:06, May 1, 2021

The Hidden Palace is a community dedicated to the preservation of video game development media (such as prototypes, hardware, source code, artwork, and more). This website can be utilized as a catalog for the items that we and others are able to collect and share.

If you are interested in contributing, please see our How to Contribute page.

Past news
Latest news
Crash landing logo.png


Crash Bandicoot 2: Cortex Strikes Back (Jun 15, 1997 prototype)
Crash Bandicoot 2: Cortex Strikes Back (Sep 29, 1997 prototype)
Crash Bandicoot: Warped (Aug 26, 1998 prototype)
Crash Bandicoot: Warped (Oct 9, 1998 prototype)
Crash Team Racing (Aug 14, 1999 prototype)
Discuss this release on our Discord server!

Woah!

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Crash3-Aug26-1.png
Crash3-Oct09Review-1.png
CTR Aug 14 1999 prototype - 01.png

We decided to take a small break from Project Deluge and show you something different. Introducing five various prototypes from the PS1 Crash Bandicoot series! This release was put together by the Crash Landing team, which consists of Hwd45, psx-collector, GDias, Niko, madmarsrocks, superg, Iniche and an anonymous donor. These don't originate from the Project Deluge and are separate releases entirely.

Each prototype was dumped using a Plextor PX-W5224TA using both DiscImageCreator and CloneCD to ensure that these can be DAT'd into Redump. A few of the prototypes utilized memory card dongle protection. For these games superg was able to utilize memory card files that originated from previous builds. Niko also created an xdelta patch for Crash Team Racing to by pass the need if even utilizing a special memory card file.

We're still working on Project Deluge at the moment, but these as well as the previous Project Deluge release should tide you over for a little while. Stay tuned for more goodies in the not so distant future!

Until next time!

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Thanks for contributing!