Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype) | |Page name=Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype) | ||
|titlescreen=ScoobyDooNOHFJun112001 1.png | |||
|builddate=Jun 11, 2001 20:24:29 | |builddate=Jun 11, 2001 20:24:29 | ||
|buildname=20% - MEM | |buildname=20% - MEM | ||
|status=Released | |status=Released | ||
|dumper=Superg | |dumper=Superg | ||
|releasedby=superg | |releasedby=superg | ||
|filereleasedate= | |filereleasedate=June 18, 2021 | ||
|origin_type=CD-R | |origin_type=CD-R | ||
|origin_labels=Scooby 6/11/01<br> (20% - MEM) | |||
|origin_dumpmethod=DiscImageCreator | |origin_dumpmethod=DiscImageCreator | ||
|game=Scooby-Doo!: Night of 100 Frights | |game=Scooby-Doo!: Night of 100 Frights | ||
|system=PlayStation 2 | |system=PlayStation 2 | ||
Line 19: | Line 19: | ||
}} | }} | ||
{{Download | {{Download | ||
|file=Scooby-Doo! Night of 100 Frights (USA) (Beta 2).7z | |file=Scooby-Doo! Night of 100 Frights (USA) (Beta 2).7z | ||
|external=https://archive.org/download/Scooby-Doo_Night_Of_100_Frights_PS2_Betas | |external=https://archive.org/download/Scooby-Doo_Night_Of_100_Frights_PS2_Betas | ||
}} | }} | ||
Line 26: | Line 26: | ||
* This build is closer to the final release, however it is still very early. | * This build is closer to the final release, however it is still very early. | ||
* Contains five levels, which can be switched between by editing the SD2.ini file, and they are as follows: | * Contains five levels, which can be switched between by editing the SD2.ini file, and they are as follows: | ||
** FOO1.HIP | ** FOO1.HIP (Shock On The Dock! Part 1) | ||
** FOO2.HIP | ** FOO2.HIP (Fishy Clues for Scooby-Doo? Part 1) | ||
** FOO3.HIP | ** FOO3.HIP (Fishy Clues for Scooby-Doo? Part 2) | ||
** FOO4.HIP | ** FOO4.HIP (Fear on the Pier! Part 1) | ||
** TECH.HIP | ** TECH.HIP (Mind Your Manors! Part 3) | ||
* The names of these levels are derived from the names of the levels in the final build that they resemble the most. | |||
* It appears that the HUD has not been implemented yet. | |||
* No audio present at any point. | * No audio present at any point. | ||
==Screenshots== | ==Screenshots== | ||
<gallery heights="256" widths="224"> | <gallery heights="256" widths="224"> | ||
ScoobyDooNOHFJun112001 4.png | ScoobyDooNOHFJun112001 4.png|FOO1.HIP | ||
ScoobyDooNOHFJun112001 5.png | ScoobyDooNOHFJun112001 5.png|FOO2.HIP | ||
ScoobyDooNOHFJun112001 10.png | ScoobyDooNOHFJun112001 10.png|FOO2.HIP | ||
ScoobyDooNOHFJun112001 8.png | ScoobyDooNOHFJun112001 8.png|FOO3.HIP | ||
ScoobyDooNOHFJun112001 9.png | ScoobyDooNOHFJun112001 9.png|FOO3.HIP | ||
ScoobyDooNOHFJun112001 6.png | ScoobyDooNOHFJun112001 6.png|TECH.HIP | ||
ScoobyDooNOHFJun112001 12.png | ScoobyDooNOHFJun112001 12.png|TECH.HIP | ||
ScoobyDooNOHFJun112001 11.png | ScoobyDooNOHFJun112001 11.png|TECH.HIP | ||
ScoobyDooNOHFJun112001 7.png | ScoobyDooNOHFJun112001 7.png|TECH.HIP | ||
ScoobyDooNOHFJun112001 3.png|TECH.HIP | |||
ScoobyDooNOHFJun112001 3.png | ScoobyDooNOHFJun112001 2.png|FOO4.HIP | ||
ScoobyDooNOHFJun112001 2.png | |||
</gallery> | </gallery> | ||
==Videos== | |||
<youtube width="320" height="240">3CjNxLPAXcE</youtube> | |||
==Origin== | ==Origin== |
Latest revision as of 00:59, January 2, 2023
Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype) | ||||||||||||||||||||||||||||
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Download Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype) (info) |
Download Scooby-Doo!: Night of 100 Frights (Jun 11, 2001 prototype) from external mirror |
An early prototype of Scooby-Doo!: Night of 100 Frights for the PlayStation 2.
Notes
- This build is closer to the final release, however it is still very early.
- Contains five levels, which can be switched between by editing the SD2.ini file, and they are as follows:
- FOO1.HIP (Shock On The Dock! Part 1)
- FOO2.HIP (Fishy Clues for Scooby-Doo? Part 1)
- FOO3.HIP (Fishy Clues for Scooby-Doo? Part 2)
- FOO4.HIP (Fear on the Pier! Part 1)
- TECH.HIP (Mind Your Manors! Part 3)
- The names of these levels are derived from the names of the levels in the final build that they resemble the most.
- It appears that the HUD has not been implemented yet.
- No audio present at any point.
Screenshots
Videos
Origin