Warcraft III: Reign of Chaos (Feb 12, 2002 prototype)

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Title Screen
Warcraft III: Reign of Chaos (Feb 12, 2002 prototype)
Build date Feb 12, 2002 17:02:24
Build name v3684
Dump status Released
Released by Anonymous
File release date February 15, 2002
Game Warcraft III: Reign of Chaos
System PC
Genre RTS
Final build US June 6, 2002
EU June 12, 2002
Release date US July 3, 2002
EU July 5, 2002
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A prototype of Warcraft III: Reign of Chaos for the PC.

Notes

Major Issues

- Fixed a crash related to selected users in the Battle.net chatroom.
- Fixed a crash related to max hero mana and mana regeneration items.
- Fixed a crash related to units running out of mana when enroute to cast.
- Fixed a crash related to different maps at game start - now displays a
warning dialogue.
- Fixed a crash related to dialogue boxes.
- Fixed a crash related to unloading an empty transport.
- Fixed a crash related to animation states.
- Fixed a crash related to Stasis Trap.
- Fixed an infinite loop related to "ensnared" casters trying to cast on
a target that's out of range.
- Fixed a desync related to starting custom games.
- Disabled hardware midi to avoid long load times on systems with 
incompatible hardware.

Minor Issues

- Fixed an issue with "Miss" text showing through the fog of war. 
- Fixed an issue with falling tree sounds being audible under the fog of
war.
- Fixed an issue with "Teams Together" functionality.
- Fixed an issue with innaccurate Night Elf lumber amounts appearing in the 
score screen.
- Fixed an issue with Hero information not appearing in the score screen.
- Fixed an issue with line of sight on hired mercenaries.
- Fixed an issue with the Ancient Protector's acquisition range.
- Fixed an issue with Wisps acquiring trees that they are unable to reach.

Balance Changes

- Players can no longer build duplicate hero types.
- Zeppelins no longer unload instantly.
- Zeppelins only unload over "walkable" terrain.
- Activating a Neutral Building with an "unloaded" hero will wake creeps.
- All melee units hit points increased.
- All unit move speeds slightly increased.
- Treants increased hit points, damage - should now be on par with Water 
Elementals.
- Archers do less damage.
- Chimaeras do less damage to buildings and use more food.
- Dark Summoning (Dread Lord) has no casting time now.
- Abominations cost less gold.
- Crypt Fiends cost less gold.
- Eat Tree recovers fewer hit points.