Might and Magic VII: For Blood and Honor (Mar 24, 1999 prototype)

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Title Screen
Might and Magic VII: For Blood and Honor (Mar 24, 1999 prototype)
Build date Mar 24, 1999
Dump status Released, redump needed
Dumped by Anonymous
Released by Anonymous
File release date September 17, 2022
Origin CD-R
Lot Project Eclipse
Labels MM7 Preview Disk 1 / 2
Ownership Anonymous
Game Might and Magic VII: For Blood and Honor
System PC
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A prototype of Might and Magic VII: For Blood and Honor for PC.


The Cutting Room Floor research
  • The following files were replaced with retail counterparts to remove watermarks: _user1.cab, _user1.hdr, SETUP.INS
  • The exe inside DATA1.CAB has been replaced with a modified version that has no watermark in it
  • A save editor to overcome plenty of issues that can/will be encountered during the playthrough is included in the archive
  • Marked as an alpha build in the exe information
  • Playing music from the second disc might be spotty on modern systems, it is recommend to mount the second disc 2 dump with Virtual CloneDrive and install the game on C:\
  • The intro is very different and contains no audio and most other movies are placeholders
  • Titlescreen has no music
  • Different set of default starting characters
  • Only 5 pieces of music are implemented
  • Track 4 has been replaced with something else in the retail game
  • The starting intro uses the track "The Sabres of Paradise - R.S.D." as a placeholder
  • Placeholder names and text throughout the game are present
  • Theres many visual and functionality differences present throughout the UI
  • Different loading screen
  • The Dragon Cave on Emerald Isle is much larger instead of being just a circular room
  • Most maps are very barren as no decorations at all have been placed
  • A lot of interior renders have no audio to go along with it or are pure placeholders
  • Game can be played from start to finish although at the end it will just keep playing a placeholder cutscene instead of sending the player to the end screen
  • Files contain many unused files that were removed from the final game including multiple versions of the UI





  • Special Thanks to GrayFace for writing a custom save editor for this build, which has been included in the archive.