Green Lantern: Rise of the Manhunters (Feb 15, 2010 prototype)
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Green Lantern: Rise of the Manhunters (Feb 15, 2010 prototype) | ||||||||||||||||||
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Download Green Lantern: Rise of the Manhunters (Feb 15, 2010 prototype) (info) |
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A very early prototype of Green Lantern: Rise of the Manhunters for Wii.
Notes
- Shares nothing in common with what Griptonite Games released on the Wii a year later. This appears to be a Wii port of the Double Helix Games version of the game from early in development.
- On Dolphin, go to Options -> Configuration -> Advanced, Enable Emulated Memory Size Override and set MEM1 to 64MB and MEM2 to 128 MB.
- Boots into a debug menu.
- It is recommended to turn Enable Release Assert off, as the asserts will constantly interrupt gameplay.
- Pressing Start seems to cause Dolphin to hang on an invalid read error.
- Title screen was updated.
- Loading screen was updated.
- This build has a functional main menu. Pressing Start Demo jumps the player to JLA_AthenaTemple.