Dragon's Lair 3D: Return to the Lair (Jul 31, 2002 prototype)
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|Dragon's Lair 3D: Return to the Lair (Jul 31, 2002 prototype)|
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A prototype of Dragon's Lair 3D: Return to the Lair for the Xbox.
- Compiled almost four months before the final US build (the first retail build).
- Game boots to the main menu on the title screen.
- "Release Build 0.20.31.0 Direct3D 640x480x32 Interlaced" on most screens in this build.
- This build lets you select the Aspect Ratio and Vibration settings from the OPTIONS menu. This doesn't exist in the final build.
- Different textures.
- XBE information:
- Internal Name: Dragon's Lair 3D
- Maker ID and Product Number: \x00\x00-0
- Executable Name: default.xbe
- Executable checksum (MD5): b8bdf5a103aa97b0a12ec0609b6acaad
- Miscellaneous Notes:
- Game is emulatable: Yes (Xemu) (as of September 12, 2021).
- Game contains dongle protection: No.
|Xbox - Dragons Lair 3D Nov-02.bin||File||2021-03-27 19:14:39||3.51 GB||43cf928306526bc8e001c9f34a8e6174dc6fa2f3|
|Xbox - Dragons Lair 3D Nov-02.cue||File||2021-03-27 19:06:01||95 bytes||c2f858e233d13fc6c90a822822e04f872074e046|
|Xbox - Dragons Lair 3D Nov-02.jpeg||File||2021-04-09 22:14:25||1.37 MB||dc2ab102086b604cea57f0b4fb0fa2eff22792d7|
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)