Circus Maximus: Chariot Wars (Nov 16, 2001 prototype)
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|Circus Maximus: Chariot Wars (Nov 16, 2001 prototype)|
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A prototype of Circus Maximus: Chariot Wars for the Xbox.
- Compiled two months before the final US version (the first retail release).
- No THQ logo at start up.
- Kodiak logo lacks copyright information.
- Title screen lacks trademark symbol.
- This build includes background information on the currently selected track while on the loading screen. The final includes a controller layout instead.
- XBE information:
- Internal Name: CircusMaximus
- Maker ID and Product Number: EC-1
- Executable Name: DEFAULT.XBE
- Executable checksum (MD5): 73016b963996bc0ebf79065f28ae6267
- Miscellaneous Notes:
- Game is emulatable: Yes (CXBX) (as of September 12, 2021).
- Game contains dongle protection: No.
|Xbox - Circus Maximus pre release.bin||File||2021-03-11 12:10:09||1.39 GB||70aa7abc7d3f3ed68260d1d4c8ffeb034e467db3|
|Xbox - Circus Maximus pre release.cue||File||2021-03-11 12:10:10||99 bytes||8e78a7788851960db62f3b8027f0dd77a0fabb29|
|Xbox - Circus Maximus pre release.jpeg||File||2021-04-09 22:13:41||3.1 MB||f1fa29b5ad40a9a64cc5cd18e4f01eb60647bac4|
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)